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15 Comments

How did you justify quitting your day job?

For those of you that quit your day job to work on your startup, what made you quit? Did you start out working evenings and weekends?
How were you able to justify the financial burden of losing that guaranteed paycheck?

  1. 19

    Let me just show you two pictures. Before and after.
    https://imgur.com/a/NkyBquS

    The day job was making me miserable. Ruined work-life balance, too much stress from the management, expanding our team’s operation and responsibilities while failing to recruit more people (the management set high expectations for candidates and rejected everyone, while our team of 2 engineers was overworked for more than a year). Being a total spineless dweeb, a typical bullied kid at the school, I just sucked it up. The last straw was us winning an award for our project, after which we were told that the interesting part (developing a framework) was over, and it was time to grind.

    My family didn’t take it easy. I came from a working class family who were brought up in socialist USSR and believed that one should endure and just diligently keep doing the work and be thankful for having a job. Besides, my salary was, like, 10 times higher than theirs — our country is poor but the IT industry makes a better buck by outsourcing for the US and alike. So my decision to give it up, despite being on a brink of depression, was a shock to everyone. The only relief was that after quitting I didn’t just become a couch potato, but started indie hacking right away and assured them that one day I would catch up. I had some savings due to relatively high salary and no social life, so that helped too.

    After 3 fruitless years making stupid projects and one mind-changing crisis, finally I’m onto something.

    1. 2

      Congrats on getting your life straight! It's never easy...

    2. 1

      Congrats on the progress! I think we all feel trapped at our day jobs, at least occasionally. That’s also why I started going Indie as well. What are you working on now?

      1. 3

        Thanks! It’s a simple reminder app with unusual UI:

        https://www.indiehackers.com/product/three-do

        It’s simple and relatively expensive, and the paid features are not there yet — but it’s already selling well! (well, not well enough to buy a lambo yet, but 2% conversion given all the things is quite lovely). I think I hit the sweet spot and the product/market fit with this thing.

        What’s yours?

        1. 1

          Very cool app. Well Done, Paul

  2. 5

    In my case it was the disparity between the value I was creating for my employer, and the paycheck I was seeing on the other side. In some cases I was receiving less than 10% of the dollar value of the work I was billing out.

    The bigger justification was time management, and the ability to focus on the things I think are important. If you're employed full-time, the best hours of your productivity every day are not under your control. For some people this is an acceptable trade (or, they're forced to stick to the job they have thanks to debt or bad contracts). In my case, I decided I'd rather find a way to live that let me voluntarily plan most of my day.

    I quit my job in April this year, and as of this month I'm a (technically) successful freelancer, in that I've built up a little runway, have happy customers, and can explore my own projects now. I'm still doing the same work I was doing this time last year, but now I have to compromise on my time management a lot less.

  3. 4

    My salaried job sucked, big time. Hence the quitting :)

    Had no alternative income, no functioning side business. Just a little savings in the bank and the passion to set out on my own.

  4. 4

    Should be a no brainer if you have saving for few months (which you should!). I needed a break from last job and was realizing that if I want to do something on my own I need the time to focus on it. Work and indie hacking is horrible. Anyway the easy part is (for me at least) that I can find a job if I want to.

    1. 4

      Day job and working on your side project is a total disaster for longer periods of time. 6 months in and I think I've got maybe 1-2 months left before burnout. Happily, it seems that I might be able to leave before that happens.

      Mainly working on my app for 6am-9am + weekends here and there. What has occurred to me is that it's not the amount of work that kills ya, it's your inner feeling about not doing enough / getting things done quick enough.

      Definitely not going this route again.

      1. 3

        Oh man! I'm just over the 6 month mark too and almost feel like I'm about to crack, haha. Like you though, almost done! I feel like I'm so fortunate to have a remote day job though where I can just take a break whenever I want, but you're absolutely right in that it's more about the not doing enough / getting things done quickly enough. I have to say that I quit my job last time and this is definitely more manageable albeit taking twice as long, but to each their own. Cheers!

        1. 2

          I’m also working remotely, which helps little, but nevertheless I think there’s not enough talk about starting side projects while working full time. Exhausting, I would even say dangerous in long-term for your (mental) health if you’re not one of those 5% succeeding.

          I blame Tim Ferris for sparking my entrepreneurial ambitions 5 years ago😂

  5. 3

    Started nights and weekends yea.

    Be confident about your cv in the labor market, Saved up 2 years runway, exit on good terms with your current employer.

  6. 3

    I've tried multiple employees to understand that corporate job and employment feels like loads of bullshit. Even I managed to gain the system -- move up the ladder, have a decent pay... It felt like I can't take it anymore, everything seemed pointless.

    I just sold everything and moved on, without clear plan, but with savings. I became a freelancer to sustain myself financially, but I would really love to have my own product to work on.

  7. 2

    At some point I decided there was no other way to learn the required skillset. I think I've learned more in one month about what it really takes to build and sell a product than the entire 8 years I had worked as a salaried employee. Necessity is the mother of invention after all.

    The other thing is that the worst that happens is I go back to being a salaried employee after I run out of money.