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22 Comments

Built a tool that turns aBuilt a tool that turns a few phone photos into a printable 3D model few phone photos into a printable 3D model

I kept wanting a quick way to turn a physical object into something I could 3D print, without learning CAD. Ended up building Sculptly (https://sculptly3d.com/3d-model-from-images) -- upload a handful of smartphone photos from different angleI kept wanting a quick way to turn a physical object into something I could 3D print, without learning CAD. Ended up building Sculptly (https://sculptly3d.com/3d-model-from-images) -- upload a handful of smartphone photos from different angles and it outputs an STL/OBJ file ready for slicing. Curious if others here have run into the same photogrammetry-for-hobbyists gap.s and it outputs an STL/OBJ file ready for slicing. Curious if others here have run into the same photogrammetry-for-hobbyists gap.

on September 24, 2026
  1. 1

    Interesting take. Would you still recommend this approach to someone starting today?

  2. 1

    Clear and practical, thanks. Did anything surprise you along the way?

  3. 1

    What made you pick this stack over the alternatives?

  4. 1

    Interesting. How are you measuring whether it is working?

  5. 1

    Interesting. How are you measuring whether it is working?

  6. 1

    Helpful post. How did you get your first bit of traction?

  7. 1

    Really relatable. How much time do you put into this each week?

  8. 1

    This is useful. How are you finding your first users so far?

  9. 1

    What made you pick this stack over the alternatives?

  10. 1

    Helpful post. How did you get your first bit of traction?

  11. 1

    How did you decide this was worth building in the first place?

  12. 1

    Thanks for sharing the numbers, that makes it much easier to follow.

  13. 1

    How did you decide this was worth building in the first place?

  14. 1

    Appreciate the honesty here, most people only share the wins.

  15. 1

    What made you pick this stack over the alternatives?

  16. 1

    Great breakdown. What feedback have you had from early users?

  17. 1

    Interesting. How are you measuring whether it is working?

  18. 1

    Interesting. How are you measuring whether it is working?

  19. 1

    Great progress. How did you get your first few users?

  20. 1

    Interesting. How are you measuring whether it is working?

  21. 1

    Nice, this makes a lot of sense. What's been the most surprising part of it so far?

  22. 1

    Have early users revealed whether Sculptly solves a recurring modeling problem for them, or is the main appeal simply avoiding CAD for occasional prints?