
Speculid
Easily Manage Graphics in Xcode Projects
I did a series of talks on developing Speculid. If you are a developer interested in Swift, Objective-C and C++ interop, continuous integration and more. Check this out.
Like
Comment
- Cleaner Command Line Interface
- Optimized for macOS Mojave
Sign up today!
Like
Comment
Like
Comment
It 's tedious and cumbersome to export, build, and include several different resolutions for basically the same image in Xcode. With Speculid, I've automated it so only one file is needed for each asset.
Speculid is a macOS app which takes single high-res raster and vector images and automatically render them to Xcode image sets and app icons.
Include a script to call Speculid in your build and there will be no need to the included bloated graphics in your repo any more. At each build, Speculid will read your App Icon or Image Set metadata and automatically convert and resize your SVG or PNG file to multiple resized PNG or PDF files to your app.
Go to our website, signup, and try it today!
Leo
Like
Comment
Hey Folks!
I just posted our new landing page for Speculid. If you are interested in streamlining graphics in Xcode take a look at our page.
Any feedback, comments, or questions are welcome!
Thanks, Leo
Like
Comment
Hey Folks!
I just released a new version of Speculid: v2.0.0-alpha.1.
Go to our website to sign up to get a download link today and try it out.
Thanks,
Leo
Like
Comment
About
It 's tedious and cumbersome to export, build, and include several different resolutions for basically the same image in Xcode. With Speculid, I've automated it so only one file is needed for each asset. Try it out!

Comment