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How to Accomplish Something Extraordinarily Great with Daniel Gross of Pioneer

Episode #080

Daniel Gross (@danielgross) has a tendency to view pretty much everything in life as a game. So when it came time to start a new business after selling his first startup to Apple, he decided to make it into a game that could change the world. In this episode, Daniel talks about what it takes to build a massively impactful project, how to minimize the effects of luck, and the habits you should develop to become a more successful founder.

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    Great inteview. Csallen please include a link to podcast interviewees website. I'm googling pioneer and get tons of unrelated results.

    1. 3

      Try pioneer.app

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    Wow! Great choice @csallen!

    I've got so many thoughts on this:

    • I'd love to play something like this if it weren't restricted to the young, which I don't quite qualify as anymore. If Daniel ever opens it up to a broader audience, I'd totally sign up.
    • Wow! Glad you asked about age, Courtland, and Daniel's answer was very encouraging. I've seen first hand how things can be difficult after a certain age (e.g. language learning), and it's clear that a change in trajectory matters more sooner than later. On the other hand, most people live past 35 and lives are only getting longer!
    • The gamification part is spot on. Games have no tangible output; their entire power is that people are engaged by them and enjoy them. They're also strongly linked to learning.
    • Following pursuits and dreams can be costly to the individual (vs. working at a huge company), but I totally agree that it's a win for the world.
    • For anyone who hasn't seen it, I highly recommend Daniel's YC talk: https://youtu.be/LH1bewTg-P4
    • Did I misunderstand earlier? Is the app actually open to anyone to join and start competing? (whereas the filtering and awards are just to win a round?)

    I'm also wondering a few things:

    • Has @danielgross has read Actionable Gamification by Yukai Chou?
    • How about Nick Winter's book The Motivation Hacker? It seems very similar to your ideas about turning days into games.
    • What would either of you feel is the most underrated category of gamification in educational communities?
    • Have you considered some kind of gamification + edX/OCW to get people through an entire B.A./B.S. of material to where they could take GRE subject tests in technical subjects? If successful, this would largely circumvent university gatekeepers and provide a certification that carried some actual weight.
    • Does @danielgross have a similar page of book recommendations like Patrick does?
  3. 1

    My Main Takeaways:

    • Try new things, because small moments of luck/serendipity can create HUGE life-changing opportunities: Daniel was raised as an Orthodox Jew in Israel. His life took an interesting turn of events when sent an application for Y Combinator at the same as as he submitted his application for the military. To his surprise, he got into Y Combinator, and started a company that raised a Series A and B, then got acquired by Apple. By 23 Daniel was running machine learning projects across Apple.

    • Pioneer is an online accelerator like Y Combinator. The goal is to make such an accelerator more accessible, thus removing the element of luck from the equation for ambitious people to become successful.

    • Pioneer’s main focus is on motivating people to be more productive on their passions by giving them points over 30 days. There is a leaderboard so you can see how well you are doing in relation to other Pioneers.

    • Daniel didn’t go to college.

    • Daniel’s biggest personal growth has been in becoming a better leader and in becoming more self-aware.

    • The largest psychological shift Daniel has experienced, he attributes to meditation. This was: being able to step out of his own mind and assess himself and the situation as if in third person.

    • Daniel has an innate curiosity and the self-belief that he can follow up on his curiosity and "figure it out".

    • Daniel says that you should compare yourself to the peers around you that you respect.

    • One mistake of people with big ambitions is that they try to take on overly ambitious goals. Instead, start small and scale over time.

    • It’s better to feel like you are talking to users too much, than too little!

    • Talk to 15-20 users a day.

    • Daniel’s calendar is fully packed.

    • Daniel says that the advice on how to start a startup or be successful in general is already out there, it’s just whether you will follow it or not. There is no hidden secret.

    • Write down the bare minimum tasks that you want to accomplish every day.

    • Daniel is roommates with the founders of Stripe.

    • Read good biographies.

    • People are incredibly productive when they are (1) passionate about something, (2) believe they can accomplish their goal, (3) usually had the idea on their own.

    • Daniel doesn’t want people with talent and great ideas to sell them away for a safe job.

    • There is no universal minimum or maximum amount you should work in order to “work hard”, do what works for you.

    • Advice for beginners: When starting, don’t try and change the world. Start with something small and simple that you enjoy doing. Show what you’re working on to other people. (While young, Daniel learned programming because he wanted to learn memory management to get unlimited lives in a game he was playing, eventually he started making websites, then selling them to clients, all up to where he is now.)

  4. 1

    Interview is NOT informative for those who start.

    pioneer.app is worth checking out but interview is mostly only about what pioneer is and what is his vision about it. Pioneer is not his first business and he was already successful before (selling search engine to Apple). Nothing is discussed about his early steps as an entrepreneur or at least the early development of Pioneer. Even Pioneer business model is not clear: is it a charity project or how does it make money?

    Considering there are 100 podcasts here already, I would recommend to listen something else.

    The most (and only) interesting part I found:
    "At a super-high level, it is interesting just to constantly introspect and figure out for every task that you've had that you didn't do that you were languishing on, just think about - almost as if you're designing a product.
    What went wrong there? And how could you have fixed that? For example, why do we all find it easier to endlessly answer email versus getting our actual tasks that we need to get done?
    I think a lot of is because email has novelty in it, right? You constantly refresh. Email has direct accountability to other humans. There are other people sending you the emails as opposed to you prescribing yourself. And third – there's many – but a third one maybe to highlight is email is very, there's this pleasant sense of accomplishment when you complete the task of sending an email. So, it gets you stuck on this treadmill where you feel like you're making progress, but you're not.
    When you start developing this mindset, you start realizing huh, like how could I bring those attributes into getting the things I want to get done? And how could I build systems that have those similar properties?"

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      Reads like a medium clickbait title :D

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        This comment was deleted 5 years ago.