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Designing products that people can't get addicted to

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    Desigining something which our users can't get addicted to would also mean not having dopamine injectors like Upvote, Like, Share etc. But these also serve as an important function as a feedback tool.

    As an experiment I removed public display of vote points from my problem validation platform which is themed on HN. Only the owner of the post, comment can see their points.

    Apart from removing herd influence from the voting, I feel this has greatly reduced overall negativity i.e. especially discouraging someone from posting their problem however small or silly others might feel it to be.

    What are the other possible dopamine-inhibitor changes for UI, which can let the users receive feedback without much friction?

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