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Looking for a tech co-founder (WebRTC/Mobile/Web) for a C2C startup, either part-time or full-time

I'm building a C2C marketplace for remote shopping over a video chat. So for example, you as a user will pay $15/hour to a surrogate/avatar in Tokyo, contact him via a video call and go shopping to some Japanese flea market, where he'll walk around, show you what's for sale and purchase whatever you tell him to. A week later you receive it by mail. The marketplace manages bookings, payouts, expenses and so on. For many people it would be cheaper and safer than Ebay, and allow for a lot of remote transactions which can't happen otherwise.

I'm now getting close to the launch and already have some users signed up for the waiting list. http://awatar.net

I am looking for a visionary developer to join me as a co-founder, possibly with a part-time commitment at first. The best person for this would be a generalist looking for a constant stream of new challenges covering a diverse set of technologies: WebRTC, native mobile and web apps, backend network architecture, fintech solutions. And a lot more in the longer run.

I'm working on this full-time from Kraków, Poland (UTC+1). I can code in Ruby/Rails, know some Nuxt/Vue, SQL, Elasticsearch, Docker, CSS3. My strong sides are problem solving, asking the right questions, perseverance and good taste.

Let's talk!

  1. 1

    Sounds like an interesting project I'd love to connect with you. I'm a fullstack developer, I'm quite equiped and sure we could get this thing going. If you're interested please email me at [email protected]

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    Do you use google's stun/turn servers to punch holes in NAT? Been there :)

    1. 1

      Well, I use Jitsi, which I believe handles stun/turn out of the box — I haven't noticed any problems in that regard yet. My current challenge is actually about maximum allowed bandwidth being too low for my needs.

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        Do you have more than two people conference over webrtc? Or is it a mobile bandwidth issue?

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          Neither. It's just two people, of which only one sends video. But it seems WebRTC implementations (i.e. client platforms) cap the bandwidth at either 2500 on desktop or 1750 on mobile.

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