We are nearing a release for our first board game app. We've got about 1200 people on our mailing list, 180 Twitter followers, and 80 people in Discord.
We need to determine a price for the game soon - currently debating in the range of $5.99 to $8.99.
It seems valuable to poll our community to see what they're willing to pay. Has anyone had a good experience surveying for price for a one-time purchase product? Any ideas of how we should frame this and if we should keep it to the mailing list, or try it everywhere?
Also wondering if there's a way to ask how an absent feature (online multiplayer) would affect their price level. This is a feature that could come later.
Thanks! Much appreciated.
yes... or, no.
you're going to have to experiment: https://www.indiehackers.com/post/indie-hackers-raise-your-price-youre-worth-it-42a42f5a06
might be useful: https://www.indiehackers.com/post/value-based-pricing-equations-2e135207df
and this?
https://www.indiehackers.com/post/hidden-world-of-startup-saas-pricing-7d4b8596c8
Thanks for these links! Some of these have good straightforward advice...might just be the simplest method to pick a number and email it out and ask if they'd pay it.
Figuring out pricing changes based on a feature being present or not does seem trickier for sure though. Experimentation definitely needed for that one...
seriously. just try something, then, iterate.