Sold my .io game for $1500 USD.

Cody asked me on Twitter for an update on Golf Royale, so here we go.

If you read my posts or milestones on IH you will get a good background about the my browser-based .io game, https://golfroyale.io

Anyway, why did I sell it?

Well, my consulting business, TensorWorks, really took off in Q2-Q4 of 2020 - a great problem to have! So that meant I didn't have enough time to support my .io game anymore but players were still very keen on it so I reached out the community and they found someone to buy it.

I did some negotiation over Discord and I ended up selling them the site, the source code, and the Discord server for $1500 USD. When I sold everything the financials looked like this:

Monthly costs: ~ $40 USD
Monthly revenue: ~ $100 USD

The $1500 USD nowhere near covered my development time, but it was a hell of a ride and feels great to have shipped something that people really played. People are still playing it to this day I see, though I think interest has dropped off some - so maybe I timed selling quite well, haha.

Funnily enough, some people from the community told me the game has been sold on again. It doesn't seem to have been updated much, which is a little sad, but such is life.

  1. 1

    hello...can u plz provide me adinplay account manager skype ? or something so i can contact them

  2. 1

    This is great - could you share how you built the game itself? i.e. what tools / framework you used and how you came up with the idea?

    That's super interesting and the game works really well.

  3. 1

    Game saying sponsored b Addicting Games. What is that means ? Pls explain

    1. 1

      I think the guys that bought it are partnered with Addicting Games?

  4. 1

    Congrats Flukshot! What a great way to end the year!

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