September 23, 2019

Launched on the App Store

Leland Fidler @lfidler

After 2 weeks of development and another 2 weeks of beta testing with family and friends, officially went live on the App Store... anddd immediately realized I hadn't spent enough time on the on boarding flow. Users were downloading, creating their account, starting a game, but never inviting their friends to play and thus never actually getting into the game action.

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