Dziff Games

Experimental, calm games

Under 10 Employees
Founders Code
Solo Founder
Games

My games are usually small experimental experiences, with calm and relaxing atmospheres, available for pay-what-you-want on itch.io

October 21, 2020 Interview with Indie Hackers

I did a text interview with Indie Hackers today! We talked about how I got started, what the journey has been like, and my goals for the future, as well as some tips and advice for other indie hackers out there. Check it out to get a look into the story of how I got into indie games!

August 20, 2019 Launched Stones of Solace

A downloadable ritual for Windows and macOS.

Stones of Solace is a minimalistic and contemplative ritual, offering you a quiet space for relaxation.

Find out what your idol is every day, and take some of your time to craft them a gift.

Available for pay-what-you-want on Steam and itch.io

September 1, 2016 Launched Sacramento

Sacramento is a game about capturing fleeting memories before they fade. You'll wander through an ephemeral and uncanny landscape, flashback of moments I gathered on sketchbooks over the years.

Drift aimlessly across time & space, enjoy the quiet while it lasts as life will soon resume its course.

It is about capturing fleeting memories before they fade. You’ll wander through an ephemeral and uncanny landscape, flashback of moments I gathered on sketchbooks over the years.

My games are usually small experimental experiences, with calm and relaxing atmospheres, available for pay-what-you-want on itch.io