January 3, 2020

Gamemaster Toolbox v1 Completed

VbWyrde

Over the intervening years I spent my after work hours tooling around teaching myself visual basic and database modeling in order to build the first version of the Elthos RPG Gamemaster's Toolbox. By 2000 I had a complete version of the software. However, it was programmed in the very dodgy Visual Basic 6, and I felt that letting it out into the wild in that form would lead to never ending technical support headaches. So it remains functional, with lots of never seen in public features that make it a truly Way-Of-The-Future application. To this date some features have never appeared elsewhere in the market. However, most features have been ported over to the revised version called The Mythos Machine.

Today's Top Milestones
  • Perseverance and random dev notes
    And here it comes the tough part. Major features have been developed, along with frontend optimizations. Now it's time to make some promotion and star
  • Launching the app 🚀
    Here is my strategy: 1 - Test the facebook ad with : - Taking of email - Without email capture 2 - Post in facebook groups without taking the email Wh
  • Launching the app 🚀
    Here is my strategy: 1 - Test the facebook ad with : - Taking of email - Without email capture 2 - Post in facebook groups without taking the email Wh
  • Posted my MVP on IH to be roasted
    Made a post on Indie Hackers to get some feedback on the project, see what others have to say: https://www.indiehackers.com/post/show-ih-super-simple-
  • Finished (super rough) MVP in 1 day
    I read somewhere that if you are not ashamed of your MVP then you launched too late. This is why this MVP still has wet paint that needs to be dried,