During the next weeks, I worked harder than ever on all my Indie projects, given the clarity that the GoalCanvas exercises had offered. This included GoalCanvas itself, fixing various bugs and running alpha user testing, concierge style (where a friend and I would talk and I would translate our conversation into goal path visualizations):
Results: Two out of three sessions resulted in directly usable visualizations / takeaways, while the third didn't, mostly because it seemed hard to see which parts of the required scope/work was relevant for us to do - there were so many stakeholders and possible collaborators that a clear execution path didn't become clear right away. Possible lesson learned: Goal canvasing works best when the amount of stakeholders in a project is few.