Readyset builds on some of the ideas from a product I built for Product Hunt Makers Festival, about bringing a group of strangers to work side-by-side together, with the aim to feel supported and get more done in the process.
Readyset introduces an ad-hoc competition mode – join a team, and compete against another team in a time-limited coworking battle 🥊
The winning team unlock prizes, but both teams get more done.
If the incentive design works as intended, they will help each other along the way – as a team simply cannot win Readyset without it.
Readyset is a social experiment in game design and productivity – will a group of strangers individually get more done by competing as a team, against a deadline?
Let’s find out.