In the summer of 2019, Apple removed from the App Store "simulated gambling" apps developed by individual app developers - which included Shnarps.
I hadn't thought about Shnarps in years, but realized it was still getting a decent number of daily active users.
I then created an LLC for distributing my iOS apps through - no longer an individual app developer. Then I went about rebuilding Shnarps from the ground up - fresh designs, in-app advertising, etc.
After a month or so of work, I released version 2.0 to the App Store.