The main goal is to produce games which is targeted to large audience who are mainly casual gamers and also to promote some social awareness through our games.
We are testing out various marketing strategy to make the game reach maximum number of users.
Analysis part
We are collecting all analytics data in terms of player engagement, drop outs etc
Early Stage.
The game is released on 14th July so it's still in early stages to calculate revenue data.
The main goal is to produce games which is targeted to large audience who are mainly casual gamers and also to promote some social awareness through our games.