December 5, 2019

Public release!!!

Luke Abbott @LukeA

Looking back, it was still pretty rough around the edges. But it worked as a minimum-viable product, and I wasn't going to put off its release any longer. So I made it public and started getting people to sign up, initially at a discounted rate for my early-access folks who heard about it through my personal Facebook, then raised to the current price of $5/month later in May.

This was also the first major product that I've built—and actually finished—entirely by myself. I have a whole "product graveyard" on my computer, with all of the projects that I started (and sometimes spent years on) but never released. It felt good to actually put something out into the wild! (Scary at first, but good.)

Today's Top Milestones
  • Perseverance and random dev notes
    And here it comes the tough part. Major features have been developed, along with frontend optimizations. Now it's time to make some promotion and star
  • Launching the app 🚀
    Here is my strategy: 1 - Test the facebook ad with : - Taking of email - Without email capture 2 - Post in facebook groups without taking the email Wh
  • Launching the app 🚀
    Here is my strategy: 1 - Test the facebook ad with : - Taking of email - Without email capture 2 - Post in facebook groups without taking the email Wh
  • Posted my MVP on IH to be roasted
    Made a post on Indie Hackers to get some feedback on the project, see what others have to say: https://www.indiehackers.com/post/show-ih-super-simple-
  • Finished (super rough) MVP in 1 day
    I read somewhere that if you are not ashamed of your MVP then you launched too late. This is why this MVP still has wet paint that needs to be dried,