24 hours after launching, Wordmoji game was able to pull a little over 100 unique players, which finished 200+ packs .
Here is details;
๐ฎ 102 unique players
๐น๏ธ 142 sessions
โ 00:10:50 avg session duration (which is very promising)
๐ธ 470 int ads 173 rewarded ads requested (7 usd)
๐ญ 147 packs are completed in total (every pack has 12 quizes)
There is int ads for every 4 quizes launched, and you can get +5 hints by watching rewarded ads.
Acquisition?
I will give rough percentages, because I had a simple landing page which I were using like a gateway, so I only have analytic of that landing page, not where the actual downloads came from.
I'm thinking about doing an ad campaign and I'm going to share results from it.
Also I would love it if you check the game out!