Work With Indies

An indie-friendly job board for people who 鉂わ笍 indie games.

No Employees
Founders Don't Code
Solo Founder
Gaming
Jobs & Hiring

We're creating a central and safe place for indie game developers to post jobs, at indie-friendly prices, without fear of being drown out by ~2,000 AAA game publisher and platform listings.

October 20, 2020 24k visitors and 65k page views (T30)

I am still doing a lot of things wrong (my ahrefs reports are abysmal) and have yet to begin a marketing push (no SEO, blog-content marketing, PH or other launches). Yet, somehow our indie games job board has achieved 24k visitors (+41.2% PoP) and 65k page views (+54.7% PoP) over the past 30 days.

Top referrers continue to be Twitter (2k+ followers), Discord (a network of 30k+ members), our newsletter (1k+), and Facebook (from a single game jobs group).

September 25, 2020 $5,000 in LTD revenue!

We reached $5k in revenue since our beta launch in mid-May. This is 100% organic inbound with no paid customer acquisition and little-to-no outreach or business development.

Ancillary opportunities are available in subscriptions (all current posts are one-time payments) and incremental products/services.

I also just quit my job in order to pursue Work With Indies (and other projects) full time.

July 31, 2020 16,000 monthly visitors for July

We missed the 10k visitor mark in June by ~200, then fly way past that to 16k visitors in July (2.5 months after launch)!

Twitter was our top referring channel, boosted by a popular indie studio tweeting links to their jobs on our site instead of those hosted on their own domain (they did so organically, out of appreciation for the site solving a problem for indie developers).

Discord was our second largest referrer, powered by a Zapier webhooks integration that sends our job listings into various Discord servers' #jobs channels.

July 13, 2020 1,000 followers on Twitter

It took 2 months to hit the 1,000 follower milestone on Twitter, 99% of it organic (I tried a couple of sponsored posts that delivered very few results).

I am sure we are underutilizing and underperforming on Twitter as we are mostly posting new jobs from the board, re-tweeting others that aren't on the board (but would be a good fit), and sporadically liking/commenting on other industry tweets (~5-7 per week).

The biggest wins on Twitter have come from organic RTs from game studios (which we @ in most of our job posts) and an influencer in a specific discipline (we had a narrative designer RT a writing job that drove a lot of engagement).

June 12, 2020 We reached $1,000 in LTD sales!

A single customer purchased $548 in job posts to bring our LTD revenue to $1,186 after just under one month in business.

The balance of sales was derived from 12 other customers who found the site and purchased posts organically, with little hands-on business development performed to date.

May 14, 2020 The Work With Indies beta is live!

The beta http://workwithindies.com #indiegames job board is live with over 100 jobs (101 to be exact 馃榿) from 50+ companies either making or supporting indie games.

Work With Indies is a no-code job board (oh no, not another one) built on Webflow + Typeform featuring jobs supporting the independent game development community.

In less than 24 hours:

  • 1.3k visitors
  • 130 likes and 85 RTs
  • 19k Tweet impressions and 1.1k engagements
  • 138 newsletter subscribers
  • 1 sale (from the new team formed by the creator of Katamari Damacy!)

About

We're creating a central and safe place for indie game developers to post jobs, at indie-friendly prices, without fear of being drown out by ~2,000 AAA game publisher and platform listings.