An indie-friendly job board for people who 鉂わ笍 indie games.
We're creating a central and safe place for indie game developers to post jobs, at indie-friendly prices, without fear of being drown out by ~2,000 AAA game publisher and platform listings.
I am still doing a lot of things wrong (my ahrefs reports are abysmal) and have yet to begin a marketing push (no SEO, blog-content marketing, PH or other launches). Yet, somehow our indie games job board has achieved 24k visitors (+41.2% PoP) and 65k page views (+54.7% PoP) over the past 30 days.
Top referrers continue to be Twitter (2k+ followers), Discord (a network of 30k+ members), our newsletter (1k+), and Facebook (from a single game jobs group).
We reached $5k in revenue since our beta launch in mid-May. This is 100% organic inbound with no paid customer acquisition and little-to-no outreach or business development.
Ancillary opportunities are available in subscriptions (all current posts are one-time payments) and incremental products/services.
I also just quit my job in order to pursue Work With Indies (and other projects) full time.
We missed the 10k visitor mark in June by ~200, then fly way past that to 16k visitors in July (2.5 months after launch)!
Twitter was our top referring channel, boosted by a popular indie studio tweeting links to their jobs on our site instead of those hosted on their own domain (they did so organically, out of appreciation for the site solving a problem for indie developers).
Discord was our second largest referrer, powered by a Zapier webhooks integration that sends our job listings into various Discord servers' #jobs channels.
It took 2 months to hit the 1,000 follower milestone on Twitter, 99% of it organic (I tried a couple of sponsored posts that delivered very few results).
I am sure we are underutilizing and underperforming on Twitter as we are mostly posting new jobs from the board, re-tweeting others that aren't on the board (but would be a good fit), and sporadically liking/commenting on other industry tweets (~5-7 per week).
The biggest wins on Twitter have come from organic RTs from game studios (which we @ in most of our job posts) and an influencer in a specific discipline (we had a narrative designer RT a writing job that drove a lot of engagement).
A single customer purchased $548 in job posts to bring our LTD revenue to $1,186 after just under one month in business.
The balance of sales was derived from 12 other customers who found the site and purchased posts organically, with little hands-on business development performed to date.
The beta http://workwithindies.com #indiegames job board is live with over 100 jobs (101 to be exact 馃榿) from 50+ companies either making or supporting indie games.
Work With Indies is a no-code job board (oh no, not another one) built on Webflow + Typeform featuring jobs supporting the independent game development community.
In less than 24 hours:
We're creating a central and safe place for indie game developers to post jobs, at indie-friendly prices, without fear of being drown out by ~2,000 AAA game publisher and platform listings.