Trevor Longino built a marketing and GTM agency called CrowdTamers and grew it to $700k ARR in two years. Then, the market shifted and it tanked.
It took a lot of work to rebuild, but he's in the high six figures again and holding strong. Here's Trevor on how he did it. š
Six years ago, I got extremely ill. I had what looked like COVID, but before it existed. I had just started working with Chinese nationals from Wuhan province. They returned from a business trip, and I got deathly ill.
I was in the ICU for two weeks. My lungs shut down. Doctors installed shunts into my lungs to drain fluid. I was very sick, and my wife was eight months pregnant with our twin daughters. When I left the ICU, she had our twin daughters.
I realized, "You've had your brush with death. You have kids. Mortality has spread its shadow over you. Now's the time to figure out: Why are you on this planet?"
I'd already had good success joining companies, serving as their CMO, and scaling them to a couple of million dollars a year. As the company grew, politics became a bigger part of its operations than performance, so I would leave because that wasn't my vibe.
So, I could either keep joining companies or I could make a big swing. I took a big swing and asked: Can I help a thousand founders make a million dollars a year by the end of 2028?
I started teaching, building, educating, and evangelizing how several simple marketing systems I built ā the Million Dollar Marketing Engine, the Content Engine, and others ā can get businesses in front of people, prepare them to buy, and start conversations likely to result in sales.
And I launched my marketing and GTM agency, CrowdTamers. It had a couple of really good years, a couple of really bad years, then returned to really good years. We're currently at a high six-figure ARR.
I like agencies because they are inherently revenue positive. It doesn't take much to offer and charge for a service.
So, to get started, I yoloed into, "Well, I've been a freelancer before. Let me just do it, but bigger." I achieved about $300k in ARR on my own. Then, I tried to pivot to an agency model in February 2020.
By March 2020, I lost every client and I realized, "Oh no, this isn't as easy as I thought it would be."
I had to rebuild the business from scratch. Then I achieved about $700k ARR within two years.
We don't charge by the hour because in the world of LLMs, that's a sucker's game. If we charged by the hour, we would charge $5k-$9k/mo, like other content creation agencies, to create all your content marketing. Instead, we charge $1.5k/mo because we charge for the outcome, right?
AI abstracts away our hours, and the more AI helps, the fewer hours it takes to complete work that used to require 30-40 hours each month to create client content.
So, we charge a flat fee. We grow revenue through discovery, onboarding clients at a very affordable price, and then expanding services. Two-thirds of my clients upsell in 90 days because our work is good.
I favor flexible systems rather than hardcore tech pieces. I heavily rely on Claude Code + Obsidian; they serve as my amanuensis, craftsman, secretary, and automation engine, powering much of what I do.
Within my company, we use Notion for all documentation and client delivery; Slack for discussions; Canva for design; and Descript and Opus Pro for video.
That's the whole stack. My total infrastructure spend is approximately $400/month for an agency running high to mid to high 6-figures. Infrastructure investment is incredibly small.
We use three mechanisms for growth at CrowdTamers:
The content engine: We create, publish, and promote content, driving people through a several-stage system. They come to my website and sign up. I spend about $500/month on pure advertising, which generates about $12-18k in return every month. That's one engine.
Knowledge sharing through workshops, events, and partnership funnels: I share the systems, ideas, and tools I created with anyone who wants to learn. I give them away for free. My business isn't based on unique ideas; it's based on executing them well. My ideas are unique enough that if you try to tackle a CrowdTamers-style content engine on your own, you will spend significant money, time, and effort replicating it. Of course, you can do it on your own, and I encourage you to do that if you wish. But if you'd rather achieve results in 90 days than spend a year learning how to do it well, that's why CrowdTamers exists.
Referrals: Past clients or well-connected individuals refer business to us. I consider it a badge of honor that 6-8 past clients have returned at a new company or a new stage in their current company's existence, saying, "Hey, we need help again."
Indie hackers face a marketing crisis. The difficulty of shipping software has become logarithmically easier every year for the past 30 years, and we've reached a point where anyone can ship the same feature set.
Every builder needs to master combining all marketing pieces to build a moat ā not with features, but with confidence that you want to service this crowd. The more visible you are in conversations, and the more conversations you close into revenue based on your unique differentiation, the more moat you will build. Software features and pricing can no longer build this moat. People will buy from indie hackers only if they believe that the indie hacker brilliantly focuses on the problem they want solved.
Most GTM systems fail because theyāre built around channels, not people. I use a framework I call the 3 Cs to scale effective systems: Crowd, Conversations, Confidence.
Crowd: Know exactly who youāre talking to. Understand them deeply: What keeps them up at night, what language they use, where they hang out. Spray-and-pray doesnāt scale.
Conversations: You donāt need a funnel, you need responses. Whether through content, cold outreach, or paid ads, the goal is to get someone to talk back.
Confidence: Build trust over time by being useful, consistent, and legit. Show them you understand the problem better than anyone else.
That said, my "system" has been less about formal market testing frameworks and more about building feedback loops that force me to confront reality quickly.
Here's how I'd frame it āĀ it's deceptively simple:
Offer before you build. I learned to sell the outcome before systematizing delivery. With the Content Engine, I essentially did bespoke content work for clients, but I kept noticing the same pattern: Founders wanted consistent content but couldn't commit the time. So, I asked, "What if I could get this down to one hour of your time per month?" and watched their reactions. The ones who leaned in became the design partners.
Track what people actually pay for vs. what they say they want. Early CrowdTamers had a broad menu ā paid ads, SEO, full-stack marketing. But when I looked at what renewed and what churned, content-adjacent services had stickier clients. The $1M Marketing Engine was aspirational; the Content Engine was what people actually kept paying for.
Instrument your delivery for patterns. I don't run formal A/B tests on service offerings, but I pay attention to friction. Where do clients push back? Where do they ghost? Where do they get excited? The Content Engine emerged because I kept seeing the same bottleneck: clients loved the output but hated the input process. So I engineered the input down to almost nothing.
Set kill criteria in advance. This one I learned the hard way. I ran several unsuccessful outbound campaigns for too long in early 2025 because I kept thinking "one more tweak." Now I set explicit thresholds: if X hasn't happened by Y date, I stop and reassess. It's not about being rigidāit's about preventing sunk cost fallacy from eating months of runway.
After overcoming a challenge, most founders realize that the real obstacle to overcoming any challenge is almost always themselves.
The only way to overcome these self-imposed problems is by trying, failing, and taking enough runs at it. Luckily, it's getting faster and easier to go from attempt to failure to attempt again.
I cannot stress enough how much opportunity lies everywhere around us. It's everywhere you look. You can go out, get a Claude subscription, have Claude write all the pieces to create a piece of software, and launch it in a day. What used to take $10M and half a year's work to ship is now the price of a value meal at McDonald's and one day of your weekend.
Indie hackers need to take advantage of this momentum. Because if they don't, somebody else will.
You must move faster.
Here's an example. In 2023, CrowdTamers did somewhere around $700k. In 2024, we did $120k. Same team, same skills, same services. The market moved, and I was too slow to catch up.
My product, services, and offerings didn't fit the shifted market, and the service I offered kind of did its job. We kept the company kind of stumbling along for 18 months until I finally overcame it by trying and trying and trying and trying. I was on literally 150 sales calls over those 18 months, probably more. Failing, failing, failing, and failing.
I went to events. Failed. I went on podcasts. Failed. Everywhere I went, I was wrong. Eventually, I discovered that combining awareness content with consideration content would drive people with discipline through a multi-stage engine, increasing their familiarity with me over time. In a very small, controlled way that I own, every dollar I invest now returns $7, $15, or $28. But overcoming that challenge required me to move far enough away from my old business to make money again.
Software ate the world, and now AI is eating software. The only thing you have of value is what makes you stand out from the average of humanity.
That requires three things: Speed. Perplexity. Burstiness.
I'm using LLM terminology here. In LLM terms, "perplexity" measures how much a body of writing deviates from what an LLM would typically generate. "Burstiness" measures how different a particular phrase is.
Consider your current vector as the LLM's neutral vector. This represents an LLM's lowest creativity and temperature settings; running it produces this current vector. Your perplexity measures how much your work, in general, deviates from that main vector. Your burstiness measures how much your current actions shift the vector. It's the angular velocity relative to the current direction.
If you model this, and your vector includes your movement velocity, your vector as an indie hacker should not be 90 degrees off everyone (that's too insane), nor just one degree off. LLMs can achieve plus or minus one, five, or even eight or nine degrees off what everyone expects.
Consistently shift your vector away from everyone, but also recognize this is a 3D or nD space. You can move your vector anywhere, so find where opportunity exists and no one currently fights over it.
So be different. Be fast and consistent. And above all, start.
Neither your software nor your features makes you sellable. Your revenue will come from your focus and skill in solving a particular, narrow problem for a particular, narrow set of people.
My goal is to help 1,000 founders make $1M/year. I'm a quarter of the way there, 5 years into my 8-year quest. Momentum takes time. I haven't given up on achieving my goal.
In February and March, I'll be speaking about how "AI + Content + Marketing" fundamentally changes how your business finds and wins new customers to 7,000 people across a series of events with the Founder Institute. If just 10% of those people implement and learn from what I share, I'll have already made up the whole difference.
Hopefully, some of what I'm sharing might be useful for you and help you make it happen.
You can find me on LinkedIn, X, and on YouTube. Crowdtamers.com is my website.
And by the way, my YouTube channel is called Launch Today because you should launch something today. If you're not launching something today, you're falling behind. Launching doesn't mean a feature. Launching might mean a marketing effort. Launching might mean a new video. Launching an email to a list you haven't sent things to in two months. Launching can mean anything, but launch something today that will shift the vector of your perplexity.
Do something bursty today!
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going from $700k ARR down and back up is a hell of a ride, kinda reminds me of grinding through 8 months with 0 customers myself i spent 8 months on a SaaS that never got paying customers, so i get how brutal it is when market shifts wreck your traction ⢠always keep an eye on demand data before doubling down on rebuilds ⢠try to diversify revenue streams so one market shift doesnt tank everything ⢠lean on your community for honest feedback to catch issues earlier how did you approach rebuilding your GTM after the market shift? Any big changes or just doubling down?
This resonates ā rebuilding after a major revenue drop takes real resilience. Iām curious what your top three practical changes were that helped stabilize growth again? Was it more about product adjustments, audience focus, or operations?
Wow... going from $700k to $120k and talking about it openly takes a lot of courage. Most people only share the up-and-to-the-right part. Thanks for this piece, respect!
In order to recover revenue and stability after his ARR dropped by $600k, James Fleischmann refined his product strategy, strengthened customer relationships, and optimized pricing models.
What a story! I just started my IT agency, still struggling to find my first paying customer.
The "charge for the outcome, not the hour" point is the thing I keep coming back to. I'm on the product side, not agency, but I see the same dynamic. AI compresses the work but the result is worth the same to the buyer. Anyone still billing hourly is basically volunteering to make less money every quarter as the tools improve.
What really stood out was the 18-month failure loop. 150+ sales calls going nowhere is genuinely brutal, and I appreciate you not glossing over that part. Most people would've pivoted to something entirely different after 6 months of that. The fact that you kept iterating on the same core offering until you found the right combination of awareness + consideration content says a lot about knowing when you're close vs when you're truly wrong.
The kill criteria concept is something I need to steal. I've definitely burned months on "one more tweak" experiments that should've been killed weeks earlier. Setting the threshold before you start removes the emotional bias when you're in the middle of it.
The "charge for the outcome, not the hour" point is the thing I keep coming back to. I'm on the product side, not agency, but I see the same dynamic. AI compresses the work but the result is worth the same to the buyer. Anyone still billing hourly is basically volunteering to make less money every quarter as the tools improve.
What really stood out was the 18-month failure loop. 150+ sales calls going nowhere is genuinely brutal, and I appreciate you not glossing over that part. Most people would've pivoted to something entirely different after 6 months of that. The fact that you kept iterating on the same core offering until you found the right combination of awareness + consideration content says a lot about knowing when you're close vs when you're truly wrong.
The kill criteria concept is something I need to steal. I've definitely burned months on "one more tweak" experiments that should've been killed weeks earlier. Setting the threshold before you start removes the emotional bias when you're in the middle of it.
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It's interesting to see and to learn how important marketing persona's are. A year long i've ignored persona's, but seeing that marketing persona's is one of the key fundamentals breaks my heart. I shouldn't be stubborn.
It's also very impressive that you overcame tank in ARR. I guess no problem seems to big to you.
persona's persona's persona's
This is really one of the best breadowns ive seen
I think many people are looking for a change of pace at online casinos, not just excitement. That's definitely the case for me. It's not about sudden sensations, but a calm transition. I can log in for literally fifteen minutes, or I can stay for an hourāand in both cases, it feels equally comfortable. That's why I stayed at wageon fans There's no feeling that you have to do anything "right." You just choose a format and play. Sometimes it's slots, sometimes something elseāit all depends on your mood. I like that the site doesn't impose a script. You decide when to start and when to stop. After playing, you're left feeling like you haven't lost touch with reality, but simply took a break.
Great Post
This is such a raw, honest breakdown. The ICU story hit me ā I think a lot of us get into indie hacking partly because we want control over our time and health, and you staring down mortality then building something real is... yeah. That stays with you.
The $700k ā $120k tank is honestly more reassuring than the success part. Not in a schadenfreude way, but because so many people only post the rocketship graphs. Seeing that you had 18 months of āfailing, failing, failingā and 150+ sales calls going nowhere ā thatās the part that actually feels like my Tuesday.
Also, ācharge for the outcome, not the hourā with AI is brutally smart. Agencies that still bill hourly in 2025 are basically charging clients to watch them figure out how to use ChatGPT. You flipped that.
Anyway, appreciate you writing this up. Saved the 3Cs framework. Need to stare at my own vector for a bit.
Trevor, appreciate the transparency ā the ICU story really grounds the āwhy.ā
The strongest point for me was pricing around outcomes instead of hours. With AI compressing production time, aligning value to results rather than effort feels like the only defensible model.
Rebuilding after losing ~$600k ARR, the founder of CrowdTamers focused on understanding his audience, shifting from hourly rates to outcome-based pricing, and doubling down on content and referrals to climb back to sustainable high-six-figure revenue.
"Offer before you build" and "launch something today" - this hits hard. As a solo non-technical founder who built my app with AI, I've learned that speed and iteration beat perfection every time. Thanks for sharing the real numbers and the comeback story!
This is an incredibly inspiring journey ā your resilience, experimentation, and disciplined approach to building CrowdTamers really resonate with me.
Iām particularly fascinated by how you combine content, marketing, and AI systems to create measurable outcomes and build trust with founders. As an AI software developer, Iād love to follow your work more closely, learn from your frameworks like the Content Engine, and see how I can apply these principles in my own projects.
Iām hoping to connect and continue learning from your experience and insights.
Truly appreciate you sharing such a transparent and practical roadmap for indie founders!
This is how you show resilience, Trevor. Most people brag about their $700k ARR victories, but you have the courage to discuss the year when we fell to $120k and had to face reality, making 150 sales calls in a row. Here are my thoughts,the most striking part of your argument is your "Vector Theory". We live in a time when AI-generated "average" content is everywhere...in every channel and around every corner. I really believe that "Burstiness", elements that an LLM won't predict, is the only way to establish a brand barrier moving forward. If your content lacks "human glitch" or opinion, itās not worth including. Also, your $400/month setup for a high six-figure agency is a wake-up call for everyone who is overbuilding their tech stacks. Efficiency has become the new status symbol.
I have one question for you: During that "failure loop" for 18 months, was there a specific moment or conversation that clicked and revealed a new direction for you? Or was it the overall weight of those 150 calls that made the difference?
Brilliant stuff. I'm off to do something bursty today!
The framework around 'perplexity and burstiness' really hit different. As someone building a template marketplace (Gigsouk), I've been guilty of staying too close to that 'main vector' - just doing what other marketplaces do but slightly better.
Your point about tracking what people actually pay for vs. what they say they want is something I needed to hear. I've been building features based on feedback, but I haven't been ruthless enough about watching actual payment behavior.
The kill criteria concept is gold too. I've definitely fallen into the "one more tweak" trap with marketing experiments. Setting that threshold in advance would save months of wasted effort.
Question: When you were rebuilding from $120k back up, what was the first signal that told you the new approach (awareness + consideration content) was actually working? Was it a metric, a feeling, or something else?
Your story really touched me because Iām also failing right now. Iāve tried building seo project more than 5 times, and every time I think this is the strategy that will work, but traffic drops or nothing moves. Honestly, I feel tired and confused. I donāt know if Iām one pivot away from success or just stuck repeating the same mistakes. In your opinion, should I keep pushing and adjust again, or is there a point where itās smarter to move on?
The 'charging by the hour is a sucker's game' insight really resonates. I'm building an offline AI video editor (AutoCut AI) and initially considered subscription pricing, but your approach of selling outcomes first made me rethink everything.
Your point about tracking what people actually pay for vs. what they say they want is gold. I've been doing user interviews, but now I realize I should be testing with real money on the table first.
Question: When you were doing those 150+ sales calls during the 18-month struggle, how did you avoid burning out? That's a lot of rejection to push through while keeping the vision alive.
The "charging for outcomes not hours" point is something more people need to hear. AI compresses the time but not the value of the result. I'm seeing the same thing on the engineering side as a solo founder. Work that used to take me a week now takes a day, but the output is worth the same to the customer. Pricing on time in an AI world is basically volunteering to make less money every year as the tools get better.
Also the kill criteria thing is underrated. Easy to keep tweaking forever when something isn't working.