George Deglin was building games and struggling to keep players engaged. When he realized that he wasn't the only game developer struggling with this problem, he built the solution.
Now, OneSignal is bringing in over $40M ARR.
Here's George on how he did it. đ
I grew up in the Bay Area, which meant two things: There were always computers lying around, and it wasnât weird to know someoneâs dad had just started a company.
Both of my parents were software engineers, so tech was kind of the de facto family language. I started dabbling in programming as a kid, but more than anything, I was fascinated by the idea that it was possible to build something entirely new, given the right tools.Â
I went on to major in computer science, but I didnât stick around long. During the summer after my sophomore year, I started working on a side project with some friends. It started off casual, but like most side projects with too much potential, it quickly stopped behaving like one.
I ended up leaving school early to cofound and build that company, Uversity, where I was CTO. We built social networking products for universities, raised a few rounds of venture capital, and eventually got acquired by another company in the education space.
In the early days, though, it wasnât exactly glamorous. As a handful of scrappy 20-year-olds trying to figure things out, we found the cheapest office space we could. It must have been the coldest, most poorly insulated warehouse in all of San Francisco. Iâd literally show up in a ski jacket and fingerless gloves and sit there for 12 hours a day, hacking away like that was normal. None of us really knew what we were doing, but that was also kind of the magic of the whole thing. We had nothing else going on â it was all-in, feet to the fire (portable heater), learn as you go.Â
After that, I met my current cofounder, Long. Heâd previously started a social gaming company called Gaia Online and had this incredible intuition for consumer products. It was an instant connection and one that felt truly balanced. My background was more technical, his more creative â and together we built our own mobile gaming studio (Hiptic Games) right as the iPhone and App Store ecosystem were starting to take off.
That experience ended up pointing us toward a much bigger opportunity. One that would eventually become OneSignal.
OneSignal was born out of a very real problem we were facing firsthand. At the time, Long and I were running Hiptic Games, and like most game developers, we were constantly trying to figure out how to keep players engaged.
The biggest challenge wasnât building the games themselves, but rather retaining users and building a relationship with them after they downloaded the app. Back then, there really werenât any good tools for messaging your users. Push notifications were technically possible, but the infrastructure was brittle or non-existent. So we started building internal tools ourselves (push, email, SMS) just to keep our games alive.
The more we built, the more we realized this wasnât just a niche problem for us. This was a fundamental need for every app developer. Thatâs when we decided to go all in and turn those internal tools into a real product.
That said, it wasnât a classic âtwo experienced founders raise $5M on day oneâ kind of story. It was much more of a winding road.
At the time, I was not paying myself much, and one of the ways I was able to pay rent was by doing bug bounties â finding security vulnerabilities for platforms like Facebook, Dropbox, and Coinbase. At one point, I was the #2 highest-paid bug bounty researcher on Facebookâs leaderboard, which still feels a little surreal.
It ended up being great training. Doing bug bounties forces you to think about how complex systems behave. You might be staring at a system with 10,000 possible paths, but only one or two actually matter. That process helped me sharpen my intuition as an engineer and quickly zero in on the priorities that matter. Itâs a mindset that served me extremely well when we started building OneSignal.
Since then, weâve grown OneSignal into a platform used by over 2 million developers and marketers, surpassed $40 million in ARR, and now power messaging for one in every five apps released worldwide.
A lot of people assume successful businesses hit product-market fit early, but that was definitely not the case for us. In fact, one of the hardest things about building OneSignal was that our minimal viable product was far from minimal.
Most startups can get away with launching something simple. But in our case, we were building infrastructure for push, email, and SMS. The bar was much higher.Â
When Long and I sat down to write out the list of what the product would need to do, it was comically long. On paper, it looked like something only a 50-person engineering team should take on. But weâd just come off years of game development, which is its own kind of brutal. We were used to writing absurd amounts of code under pressure, so while it wasnât easy, we werenât intimidated by the work.Â
There were also some advantages to being a tiny team. No big meetings, no approvals, no shipping roadmap. In our case, the only "stopping and thinking" was pausing for a minute to sketch something on a piece of paper, and then it was straight back to writing code. Before long, we had something real: a tool where you could create and send messages across multiple channels, build audience segments, analyze delivery, pull data from an API. From there, we layered on mobile SDKs to support iOS, Android, Unity, and more.
At the same time, we were talking to other developers â companies that were facing the exact same pain weâd felt. Those conversations gave us feedback, but more importantly, they gave us confidence. We werenât just guessing. Weâd lived this problem ourselves and we knew how painful it was. That gave us a real advantage: the product wasnât built from the outside in, it was built from the inside out.
I think that kind of empathy is hard to fake. A lot of companies talk to customers. Fewer have actually been the customer. When youâve sat in that exact seat, you know what actually matters and youâre more motivated to get it right. Itâs hard to put into words, but I think that energy shows up in the product.
On the frontend, we use React and TypeScript, with some Ruby on Rails as well.Â
Where things get more interesting is on the backend. A lot of our core services are written in Rust, a systems programming language thatâs known for being fast and extremely reliable. It does come with a steeper learning curve, but for us, the trade-off is worth it. When youâre delivering billions of messages across platforms, reliability is critical, and Rust gives us the performance guarantees we need at scale.
On the database side, we use a combination of PostgreSQL and ScyllaDB. One of the early technical decisions that made a big impact was how we approached storage. A huge part of our value proposition is giving customers real-time audience segmentation and event-based automation, which means constantly reading and writing large volumes of data. And if that process is slow, the product doesnât feel responsive.
Around the time we were getting started, NVMe storage was becoming more affordable and widely available in cloud infrastructure. That gave us access to extremely fast disk I/O at a fraction of what it wouldâve cost just a few years earlier. It might sound like a small thing, but it played a big role in helping us meet our performance and scalability goals, without having to pass massive infrastructure costs onto our customers.
In fact, thatâs one of the reasons products like OneSignal didnât really exist before. Not because people didnât want them, but because the economics didnât work. If we had tried to build this five years earlier, it mightâve been technically possible, but not financially viable.Â
But thatâs the magic of technology, right? It compounds. Every year, it gets just a little bit better, and that opens the door to new business models that werenât viable before. Weâre seeing the same thing now with AI: capabilities are improving, costs are coming down, and weâre starting to find really promising ways to incorporate it into our product, in ways that give customers a ton of value without breaking the bank.
In the early days, our first users came from our own network: friends, former colleagues, other game developers weâd met while building Hiptic Games. Some were people weâd worked with directly, others were folks we reached out to for feedback while we were still figuring out what OneSignal could be. A few of those early conversations turned into our first paying customers.
One of the big unlocks early on was a decision we made around SDK support. Most messaging platforms at the time only supported native Android and iOS SDKs. But a lot of mobile developers (ourselves included) use cross-platform frameworks like Unity, Flutter, or React Native. We knew from firsthand experience how painful it was to wire a native SDK into a non-native stack. So instead of launching with just native support, we made sure to build great SDKs for Unity, React Native, and other cross-platform environments. It required more work up front, but it paid off. It made OneSignal immediately usable for a much broader set of developers.
We also prioritized localization from day one. Having built games, we knew that distribution is inherently global. You launch a title and suddenly you have users in 50 countries. So when we launched OneSignal, we included support for collecting preferred languages and sending localized messages in the very first version. That made it easier for global apps to adopt us out of the box.
But the biggest growth driver, by far, has been our freemium model. Most of our competitors require you to talk to sales before you can even try the product. We took the opposite approach: anyone can sign up and start sending push, email, or in-app messages in minutes. No sales call, no credit card. Itâs been huge for our growth. Every single day, hundreds of people sign up and explore the platform. Even if they donât all convert right away, that kind of exposure creates word of mouth, and over time, thatâs incredibly powerful.
Our free plan is surprisingly capable. You can send unlimited push notifications, get 10,000 free emails per month, set up Journeys, build audience segments, and access analytics. Thatâs been a really attractive way for developers, startups, and small businesses to get started. Some use it just to evaluate the product; others run their entire business on the free plan.
As companies grow or need more advanced capabilities, we offer a self-serve Growth plan as well as higher-tier plans with volume pricing, more sophisticated features, and dedicated support. But weâve been deliberate about keeping pricing accessible, especially early on. We want the amount we charge to scale with the success of our customers.
For example, our push notification pricing is based on monthly active users. That means if your app grows, we grow with you. Our incentives are directly aligned with helping our customers succeed, and thatâs shaped a lot of how we think about product and pricing.
Early on, most of our revenue came through self-service. But as we started working with larger companies, we built out a sales team and a customer success org to support more complex use cases. Today, we serve a wide spectrum of customers; from indie developers and early-stage startups all the way up to large enterprises, including major financial institutions, media companies, and government agencies.
That range is something weâre really proud of. Not many companies can say they support both a weekend side project and a Fortune 500 business on the same platform. But thatâs always been our goal: to democratize access to world-class messaging tools. No matter your size, you should be able to build meaningful relationships with your users, and OneSignal makes that possible.
One big advantage for us has been being based in the Bay Area. Itâs hard to overstate how much of a difference thatâs made, not just in terms of access to capital or customers, but in the sheer density of talent and ambition. When youâre surrounded by people who are building, shipping, and pushing boundaries every day, it creates a kind of ambient pressure. In a good way â it keeps you extremely sharp.
Thereâs this deep-rooted passion for creating things, and people genuinely want to see others succeed. Whether itâs advice over coffee, intros to investors, or just a sense of camaraderie, that community has played a massive role in our journey.
The hardest part is building something people actually want. That sounds so simple, but itâs where most early efforts tend to fall apart. A good place to start is by looking at the problems you already have personally, especially the ones that feel repetitive.
If nothing comes to mind right away, try something new. Explore different spaces and go looking for those problems. The best ideas usually donât come from that clichĂ© flash of inspiration, but rather from simply paying attention.
Once you do pick a path, just know youâre going to be spending a long time on it. That kind of commitment isnât always easy, especially in the early days when progress is slow and the work is heads-down. I remember plenty of weeks where it felt like all I did was write code, sleep, and repeat.Â
The turning point is when you start to see even a tiny bit of traction. When people use what you built, and it actually solves something for them. For me, that energy still exists today. Even at this stage of the company, I get fired up thinking about new challenges, new hires, and new customer problems to solve. When you build something dynamic, the momentum kind of builds on itself.
My advice? Set real milestones. Pick a launch date. Ship something. Give yourself a target to work toward, even if itâs just a line in the sand. Whatever happens, you will end up learning something important from the outcome. The important thing is that you commit to the attempt.
On the product side, our mission is to build something that has a truly transformational impact on businesses around the world. We want OneSignal to help millions of companies create better customer experiences, grow their revenue, and save time along the way. In doing so, weâre not just improving individual businesses, weâre helping expand the entire consumer economy.Â
To realize that vision, we also have to continue scaling our business. That means growing revenue, hiring exceptional people, and continuing to invest in product development and customer success. If we want to build something that lasts, and really fulfills its potential, we need to be one of the most successful software companies in the world. Thatâs the bar we hold ourselves to.
One of the most exciting opportunities on the horizon is AI. It aligns incredibly well with our mission to democratize customer engagement. In the past, only large companies could afford to build out sophisticated messaging strategies, with teams of marketers, consultants, and tools to support them.
Now, AI gives smaller companies access to capabilities theyâve never had before (expert recommendations, automated experiments, error detection, campaign creation) all built into the product. Suddenly, a one-person team can operate like a fully staffed department.Â
Thatâs where weâre headed, and I couldnât be more excited about whatâs next.
Leave a Comment
The real needs always start from their own pain points, and then expand their thinking, create user value, and finally become a great product.
i am selling a fully working AI architecture very much modular which you can modify or make more advanced this project is also appreciated by OPENAI its ON 80% OFF sale if interested i can provide proofs and demo's there on the mail after connecting through it "sonidevendra316@gmail-com add dot before com as it doesn't allow links here" you should not miss this out currently its for 80% OFF in real it cost s 10,000$.
this is a goldmine of SaaS insights â especially for technical founders navigating complex infrastructure challenges.
â Building OneSignal out of firsthand pain is the PMF Advisorâs dream scenario â you werenât just solving a problem, you were living it.
â Your early MVP shows that sometimes SaaS Scaling requires non-minimal effort â especially when infrastructure and trust are the product.
â Bug bounties sharpening prioritization? Thatâs an elite mindset shift â one every founder should master during their Go-to-Market Strategy phase.
Brilliant execution. OneSignal is a benchmark for turning deep technical intuition into mass-market value. đ
#SaaSCoaching #ProductMarketFit #ScalingExpert #GoToMarketStrategy #SaaSScaling #PMFAdvisor
These âluckyâ tips are actually super practicalâespecially the focus on mindset and consistency. Itâs interesting how both gymnastics and games like Stick War Legacy at legacystickwarapp require strong mental focus and mastering the fundamentals to truly excel. Confidence, preparation, and attention to detail always win over superstition. Loved the breakdown!
I had a similar issue before. In my case, resetting the permalinks from the dashboard fixed it.
What a journey, George! The bug bounty angle is fascinating - turning security research skills into rent money while building your startup shows incredible resourcefulness. That mindset of "finding the one path that matters among 10,000 possibilities" clearly translated well to product development.
This is a great read!
Really great to read an honest, unglamorous story â from the freezing office and bug bounties to pay rent, to the long road toward a truly scalable product. Stories like this are inspiring and a great reminder to stay focused on solving real problems instead of chasing trends.
This is super encouraging. Iâve always thought SEO = long blogs and keyword research I donât fully understand. Love how you proved that structure and value can outperform volume. Definitely gave me a new way to think about traffic. Thanks for sharing! đ
Smart move focusing on programmatic SEO â especially with that kind of scale. So many overlook this route in favor of content-heavy strategies. Great to see it executed well. Curious how you handled indexing speed and duplicate risks â any tips?
great job, you have been so resilient !
Excellent piece, i have seen onesignal from within and eveything George shares is felt that way in their culture. Congrats for this huge company and product. Happy to work with them.
Wow â what a ride. Itâs fascinating how your early experience in bug bounties and game development translated into such sharp product instincts. Iâm working on a more consulting-driven model right now, but Iâm constantly struck by how transferable those âscrappyâ skills are when it comes to understanding what users actually want.
Curious: at what stage did you know this was more than just another experiment?
Thanks for sharing so transparently â bookmarked!
Interesting to see how capable your MVP was, especially given the common advice to keep things simple and ship early. Great to see it paid off
I agree, and it seems like a lot of people are actually having great results with this strategy!
Crazy how scratching your own itch turned into a tool used by 2M+ devs. The Rust call, the freemium play, even the Unity SDK and all just super intentional. Respect for building through the cold warehouse grind.
Georgeâs story is incredibly inspiringâsolving his own engagement challenge ultimately turned into a $40M+ product. At AgileSoftLabs, weâve been working on something along similar lines with our white-label tool, EngageAI, focused on intelligent customer engagement automation across eCommerce and SaaS. Weâre excited to see how AI-driven engagement continues to evolve. Would love to hear more stories like this!
From game development roots and bug bounty success to scaling a $40M/year productâthis journey is nothing short of inspiring. Itâs proof that passion, persistence, and smart execution can lead to phenomenal growth. Massive respect!
How to learn Coding.
Start from your own pain points and find people who share the same challenges. Thatâs exactly how Iâm building my product right now. Thanks for sharingâthis gave me a lot of energy!
Coming from the social casino space, retention has always been a constant battle. We used to build our basic push infrastructure just to get lapsed players back to the tables. Reading this made me smile. Love how OneSignal grew out of solving that exact pain. When a product is born from real dev struggles, you can feel it in the details.
Seeing someone go from game dev and bug bounties into this kind of product is really motivating. I like to see how building skills in different areas can pay off.
That's an impressive journeyâfrom game development and chasing bug bounties to building a $40M/year product! It highlights the power of technical curiosity, problem-solving, and persistence. Shows how starting with passion projects can evolve into massive business success when paired with innovation and a strong growth mindset. Truly inspiring for aspiring developers and entrepreneurs alike!
Bug bounty is extremly powerful way to make money but only if you are good enough in cyber security and hacking
Amazing storyïŒThe key lies in identifying the pain point and then resolving it.
Really inspiring to see a product born from real pain points. That kind of inside-out development usually leads to tools that actuallyunderstand their users. Congrats on bringing it to life!
Incredible journey. A great reminder that solving your own pain point can unlock massive opportunity when others are struggling with the same thing.
The story of creating a successful product that solves real user problems is inspiring. Perseverance, constant learning, and experimentation have led to impressive results. The transition from game development and participation in bounty programs to creating a product that brings in $40 million per year shows that it is important to maintain enthusiasm and believe in your ideas at the initial stages.
incredible
Wow, $40M ARR is massive â congrats, George!
Iâm curious, what was the key insight or turning point that helped you transform a personal struggle into such a successful product?
Also, how did you balance building new features vs. focusing on player engagement strategies early on?
Thanks for sharing your journey â very motivating!
I love that this started as an internal tool that eventually launched as a full business. And sometimes, all it takes is that realization that you've seen this problem before or that others may have the same one and that you have the solution.
Very interesting
Incredible breakdown â the part about paying rent with bug bounties hit especially hard. That kind of resourcefulness is what separates idea guys from founders who actually ship. đ„
Also love the fact that OneSignal didnât just scratch your own itch â you built out infrastructure that solved a universal pain point and did it with empathy baked into the product.
Appreciate you sharing the unpolished parts of the journey â itâs a reminder that the path to $40M+ ARR isnât always clean or obvious, but compounding small wins, listening to the right problems, and going all-in can move mountains.
Following along now â inspired by how yâall built this from the ground up.
Super inspiring ...
Amazing story â loved how the product grew directly out of your own needs. That âbuilt from the inside outâ mindset really resonates.
We took a similar approach with Finage â after struggling to get fast, affordable financial data APIs ourselves, we built a platform to make market data accessible to startups and developers. Started small, but itâs now being used by thousands of businesses globally.
Thanks for sharing this â super inspiring!
Thank you. That's the best way to do it!
Superb! Very helpful!
Incredible journey, George. Thereâs so much truth in what you said about âscratching your own itchâ and building with deep empathy.
As someone working in education and entrepreneurship, I believe aspiring founders should practice decision-making before they hit the real world. Thatâs what we do with startupwars. com, students and early-stage entrepreneurs act as CEOs, make strategic calls, and experience the consequences in a dynamic startup environment.
This post is super helpful for anyone starting their own company. I especially found the part about MVPs really interesting.
By the way, I have a question â I'm currently studying statistics at university. Do you think it's possible to build something like a digital product (SaaS, web tools, etc.) even if you're not a CS major?
Studying CS is not important, but learning to code helps a lot. You don't need a degree to learn how to build software, especially with the AI tools available today. Tools like Replit have made it much easier to build apps with limited software development experience, and AI assistants have made it much easier for beginners to learn how to code.
Some founders are able to build businesses without learning to code at all. They do it by finding a cofounder who is an engineer, or by having the money to hire engineers. I've seen predictions that learning how to code will not be important as AI improves, but I don't agree. More often than not, technical founding teams have an advantage over those that aren't.