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I wrote a book on UI/UX, here are my 7 tips for a great web & mobile design

Hey Indie Hackers! 👋

My name is Elisa Paduraru and I am Chief Designer at Creative Tim. I have been following the web design industry in the past years and I've seen its evolution, how trends come and go, and learned how to adapt the products to keep up with the market. So, last year, me and my colleagues from Creative Tim, decided to write a UI/UX Design Book that will share what we've learned in a well-explained way.

author ui ux design book

Fundamentals of Creating a Great UI/UX by Creative Tim is a book for web designers or web developers who want to develop an eye for design, not just for code. The book includes six parts (chapters) that walk the reader through the process of designing a website, from the basic elements like buttons, cards to the macro elements like sections and pages. After reading it, you will learn how to Design & Use all the UI/UX design components for your Web Pages & Mobile Apps.

I am excited that many people showed interest in it, and, from the second week of pre-sale, the book was sold out and 300+ people pre-ordered it. The first book batch was already delivered, and, in June, we are delivering the second one.

ui ux book preparations

With the experience I have from writing the book, I will present below 6 tips that every UI/UX designer should follow to create awesome designs for their web or mobile projects.

1. Use nature-inspired colors to create beautiful gradients

nature inspired colors
Nature’s color palette is so various and includes tints and shades. For a clean, natural, and well-proportioned design, it is advisable to use natural colors, because the user sees them daily and his eyes are accustomed to these colors.

2. Place the shadow at the bottom of the element to create realistic designs

Try to avoid placing the shadow at the top of the element. The sun is not positioned down to create this type of shadow, so naturally, the user's eyes are not used to seeing this. Notice the difference when the light comes from below and when it comes from above:

how to place shadow

Here's how to place the shadow correctly:

place shadow correctly

3. Always use border-radius to create buttons

The article “Why Rounded Corners Are Easier on the Eyes” mentions that some experts say that rectangles with rounded corners are easier on the eyes than rectangles with sharp edges; it takes less cognitive effort to visually process. The shape corners create focus outside the rectangle, while the rounded corners create focus inside the rectangle which, in this situation, generates more focus on label and action.

rounded corners

The most common shape of buttons is square and square with rounded corners. The rounded corners are created by setting the value for border-radius.

button border-radius

4. The button placement should follow the F-Pattern or Z-Pattern.

The most common Layout Scanning Patterns are F-Pattern and Z-Pattern.
The placement of the buttons comes as an indication of the user's behavior, not to confuse him. For example, if the button is in the area where the user’s eyes can’t catch them, other visual aspects such as color and size might not work efficiently.

Layout Scanning Patterns

F-Pattern and Z-Pattern

5. Make sure that the user always receives guidance

The text fields must change their appearance according to the user's interactions. The user will understand the result of their input through feedback - a message that will notify the user about the result is an excellent way. For example, the notification can be an error showing that the form was completed incorrectly: “Please enter a valid email address.”; or a success icon, indicating that the form was completed correctly.

input feedback

Don't just tell users that something is wrong; describe specifically what is wrong and how they can fix it:

input feedback example

6. Set a reasonable click/tap area

Because these UI elements are small, it is essential to set a click area for desktop and a tap area for mobile. The mouse cursor is accurate on desktop, making it easier to interact with these elements. However, on mobile, the measure by a typical fingertip size should be at least 48px, and the interaction area should be larger than that.

click area example

7. Follow the "Rule of Thirds" to place the images.

The “Rule of Thirds” is a rule for composing. The guideline proposes that an image should be imagined as divided into nine equal parts by two equally spaced horizontal lines and two equally-spaced vertical lines. Also, the important compositional elements should be placed along these lines or their intersections.
Aligning a subject with these points can create more tension, energy, and interest in the composition than simply centering the subject.

placing images example

Final thoughts

Thanks for reading this article! I hope these tips will help you in your next projects. If you want to see more tips on UI/UX design-related topics let me know in the comments section. I will be more than happy to help you!

Also, if you are interested in learning more insights about designing web pages and mobile apps, we've prepared a special book offer for the indie hacker community. Use this voucher "book-indie-30" and get "Fundamentals of Creating a Great UI/UX" with a 30% OFF price discount - both the physical and digital version!

  1. 7

    Thanks for the article. The book is awesome, I have read it already!

    1. 2

      Thanks for your feedback! I'm glad that you found it useful.

  2. 1

    Thanks for your sharing! It's helpful.

  3. 3

    Wow, thanks for your guide! Interesting tips, especially about nature-inspired colours

    1. 1

      Hello @Vic_Stets Yes, nature is always the best inspiration. 🌿

  4. 3

    Oh, I bought that book! Nice

    1. 2

      Thank you so much for your support!

  5. 2

    That is awesome. I was jus thinking today I want to learn more about design, etc. I'm a good programmer and can make things "work" but I've always said that I can notice a great design but can't make one 😂.

    Hopefully as I read more and surround myself with great designer types I can catch a thing or two!

    1. 1

      Of course, these tips are somehow a shortcut 😂 Good Luck! 🍀

  6. 2

    It's great to see the Creative Tim team is down with sharing knowledge after all knowledge is power 💪 Looking forward to the book 🤓

  7. 2

    Just about to build my website so appreciated this!

    1. 1

      Good luck with that! Your website will have a great UI/UX 🙏🏻

  8. 2

    Simple actions leading to high improvements - that's what we need. Thanks! 💪

  9. 2

    Thanks for sharing! Will use this for our design pallete choice

    1. 1

      I'm glad that you found it useful!

  10. 2

    Great work! For sure buying a copy!

    1. 1

      Thanks for your feedback! 🙏 Enjoy reading!

  11. 2

    Thanks for sharing your tips! It's very helpful

    1. 1

      Thanks for your feedback! 🙏🏻

  12. 2

    Informatie concisa si extrem de detaliata. It's all about the details.
    Felicitari !

    1. 1

      Thank you! Always details make the difference.

  13. 2

    Thanks for the article, the points were very important and useful.

    1. 1

      Hey, thanks for the kind words. 🙏🏻

  14. 2

    Very informative - thank you for sharing!

    1. 2

      Thanks for the kind words. I hope this helps 🤩

  15. 2

    Really awesome @elisapaduraru, very helpful and interesting article. 🚀🔥

  16. 2

    hi, is coupon code still valid ? it is not working when i used

    1. 1

      Hi @govind84, could you try it again, it is working now? Thanks ❤️

  17. 1

    Thanks for sharing, I have applied it to the SaaS Fordeer: Invoice Order Printer product that works on Shopify Store. I'm impressed by the way you talk about colors inspired by nature, this is highly appreciated. Let's keep this creative spirit and spread it.

  18. 1

    Thanks for sharing this book. Your tips will really help to create apps with quality design. Here you can also find information about pitfalls to look out for in UI/UX design https://www.cleveroad.com/blog/mobile-app-design-process/

  19. 1

    that was great thanks for sharing..
    can you suggest something fro site
    https://www.helloreal.com/ for UX/UI purpose.
    Regards

  20. 1

    The book looks very nice.
    When I go to the pricing page, it says it is 249$ the hardcopy + digital version. And it says: "*approx. $70 shipping fee included" which I understand is included on the 249$?
    When I click "Buy now" the price bumps up to 306.27
    Is this normal?

    Thanks!

    1. 1

      Hello @Lobo,
      Thanks for your kind words.
      Yes, the shipping fee is included in the $249. This price changes depending on the VAT applied in the country of your origin.

      1. 1

        Ah! got it... that makes sense.
        Maybe it would help specifying that the price shown is without VAT? In my opinion it is a bit confusing when you see that change on price without a clear indication. And in those values, the price jump is a bit high so you can get scared 😄

        Congrats again for the awesome book :)

        1. 2

          @Lobo Thank you for feedback! Also, you can use the use voucher: book-indie-30, for 30% OFF

          1. 1

            Awesome! thank you :)

  21. 1

    Hello, there I am Ellie Noah. I'm a full-stack designer from the United States.

    I joined on the grounds that I Love indie hackers' Platform!

    I have added a site, which You can see here https://apkdepartment.com/

  22. -1

    This comment has been voted down. Click to show.

    1. 4

      Hello, I don't seem attacked; I really appreciate your feedback! 🙏🏻 The 6 Tips are more about UI Design, but the book contains information about both; UI Design and UX Design concepts. For example, in Part II - "Design Introduction" the reader will better understand UI Design and UX Design concepts, what each one works with, and the differences between them.

  23. 2

    This comment was deleted 2 years ago.

    1. 2

      Hi @Mu_Hulud, I'm glad that you found it useful 🤩 You can be a developer and designer.

  24. 2

    This comment was deleted a year ago.

    1. 2

      The book doesn't have a limited shelf life. It includes six parts (chapters) that walk the reader through the process of designing a website, from the basic elements like buttons, cards to the macro elements like sections and pages. As you can read the tips above, they are based more on the fundamentals of UI/UX and less on any trend.

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