In 2018 three young college graduates came together in Austin, TX to found a mobile game development company.
We wanted to start with a game that we could build in a reasonable amount of time (1-2 months) since we were mostly broke and a needed a quick hit to stay afloat 😅.
After 1-2 weeks of brainstorming we settled on the idea of creating a casual "idle" game which were very popular on the App Store at the time. We ironed out the details and once the company was officially registered jumped straight into development.