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Freelance job to feed body, dream job to feed soul

Hi Indie Hackers,

I wanted to talk about how we have made changes this month on our schedule and how these changes helped us improve our working rhythm.

We have been working full-time for 7 months. We were focused on making a one hit game. Then we realized it is not an easy task to handle. After working on game development for 3 years and full-time game development on 4 months we have realized it is not just about making a game. The change was inevitable.

What changes did we make?

-Recently we have renewed our social media and web sites. I have started writing a blog on game development.

-We have started working with Trello instead of sticky papers. It is way easier and more organized.

-For the first time, we have accepted a freelance job. Worked on it for a week to pay the bills. (I am not a very big fan of this but I have to live).

-We have spared some of our time in a day to be more active in social media, forums, blogs. (this helped us to feel relaxed and think something other than game development).

-This is the part where I am most excited about!!! We are working on innovative things on our weekends from now on. As you can imagine technology grows really fast and it is sometimes hard to keep up. In order to keep ourselves in the cycle, we are working on new things. Like an Augmented Reality application or a Virtual Reality game maybe?

, Co-founder of Icon for Zoomzo Games
Zoomzo Games
on May 31, 2019