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Sep 23, 2026commented on a post
10 testers, almost nobody came back on day 2. Fix activation first or get more testers first?
Sep 22, 2026commented on a post
10 testers, almost nobody came back on day 2. Fix activation first or get more testers first?
Sep 22, 2026commented on a post
Hey, how do you distribute your products?
Sep 22, 2026commented on a post
We spent six months turning a personal workaround into something worth inviting people to try
Sep 22, 2026commented on a post
22 users — I’m testing what happens after the first opportunity
Sep 22, 2026commented on a post
I launched a dating product. Building it was easier than getting the first users.
Sep 22, 2026commented on a post
I spent a week building my app's differentiator, then found four competitors already shipping it
Sep 22, 2026commented on a post
Reddit's self-promo rules are killing organic growth for my legal-niche tool — what worked instead?
Sep 22, 2026commented on a post
10 testers, almost nobody came back on day 2. Fix activation first or get more testers first?
Sep 22, 2026commented on a post
10 testers, almost nobody came back on day 2. Fix activation first or get more testers first?
Sep 22, 2026commented on a post
10 testers, almost nobody came back on day 2. Fix activation first or get more testers first?
Sep 22, 2026commented on a post
10 testers, almost nobody came back on day 2. Fix activation first or get more testers first?
Sep 22, 2026commented on a post
10 testers, almost nobody came back on day 2. Fix activation first or get more testers first?
Sep 22, 2026commented on a post
10 testers, almost nobody came back on day 2. Fix activation first or get more testers first?
Sep 22, 2026commented on a post
10 testers, almost nobody came back on day 2. Fix activation first or get more testers first?
Sep 22, 2026created a post
10 testers, almost nobody came back on day 2. Fix activation first or get more testers first?
Sep 22, 2026commented on a post
I spent a week building my app's differentiator, then found four competitors already shipping it
Sep 22, 2026commented on a post
Two months building a game asset tool because I couldn't draw the same character twice
Sep 22, 2026commented on a post
We spent six months turning a personal workaround into something worth inviting people to try
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