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A post-mortem of our mobile indie game studio (πŸ“Š included)

https://medium.com/@adamgerthel/a-post-mortem-of-a-mobile-indie-game-studio-ad5ee982e84

A few years ago, I decided to try indie-hacking in the mobile games industry. Five years and two games later, I've called it quits. This is my post-mortem, which will hopefully inspire or otherwise prove useful to others.

submitted this linkon November 22, 2022
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    Looks like you had good conversion and retention rates on your first game. Don't give up, third time's the charm.