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13 Comments

Ask IH: How Can I Learn More About 3 MVP Ideas?

I have 3 MVP ideas, each for different markets. I estimate 3 - 5 weeks to build each MVP + landing page, so 2 - 3 months in total.

I always make the mistake of diving right into building something for 3 - 4 months and then launching and giving up when the launch is underwhelming.

This time I want to do two things differently:

  1. By doing 3 launches I could at least compare them and declare a winner.

  2. Seeing if there's a way to validate the ideas before building the MVP

So, is there something I could do to validate these ideas before committing to a build?

on December 5, 2019
  1. 7

    I just gave a talk on idea validation and wrote about it here: https://www.indiehackers.com/post/idea-validation-slides-from-my-hustle-con-talk-5581d0ba95

    There are tons of questions you can ask about each idea beforehand, as well as some other ways to dip your toe in the water, that should give you a better notion as to which idea is the most promising. I would literally just attempt to score them. Then work on the one that scores the highest first.

    If you ask no other questions, I'd ask these four:

    • Do I have a specific idea in mind for the subset of people who would use this (good), or only a vague or non-specific idea?
    • Does it solve their #1 or #2 problem or desire (good), or is it solving something further down their list (bad)?
    • Are these people already spending lots of time/money on this problem (good), or are they easily solving it for free or cheap (bad) or just ignoring it altogether (worse)?
    • Do I know a place where these people hang out and I can get in touch with them (good) or will I have to just launch on a generic platform and then hope some of them find it (bad)?

    Also, you don't necessarily have to start with a launch. If you can truly build an MVP in a few weeks, and it's solving a valuable problem for a specific customer that you know how to find, I'd highly recommend just selling it one-on-one, learning a ton, and making tweaks before you do a big launch.

    (This is mostly B2B advice, or B2C advice in a sector where consumers actually spend money to solve problems e.g. education, housing, transportation, etc. If you have some sort of free app that you're hoping will blow up and go viral, then the advice above won't necessarily apply… but I also advise against taking that path as an indie hacker.)

    Finally, I agree with what @HenriNext said about MVPs. 3-5 weeks actually isn't that fast, and estimates tend to be optimistic, so that usually turns into 8-16 weeks. There are all sorts of examples of successful sites that launched their MVPs quite quickly:

    • Joel from egghead found a bunch of videos on YouTube, put them in a ZIP file, charged $50 or something, sent them to their creator's email list, and made $6k in a week.
    • Pieter Levels from Nomad List tweeted a Google spreadsheet.
    • Indie Hackers was just a blog at first.
    • Tuft & Needle was a landing page with a fake order form and a Google ad to drive traffic.
    • etc.
    1. 1

      Thanks! This is incredibly helpful, especially those 4 questions.

      One example you gave mentioned Google ads. Do you have any opinions on where to get feedback on your idea? Generally, I've heard of two different approaches:

      1. Speak with 10 customers in person
      2. Drive paid traffic to a landing page with a typeform

      I've done #2 before and it's easier for me to do than #1. But I've heard some people say that paid traffic is not a good representative sample of the market you're going after, so you'll get misleading feedback.

  2. 2

    Well, MVP definition is pretty much "the fastest way to validate idea", so you are essentially asking "is there anything faster than the fastest way"... :)

    But MVP does not have to be an app. See the famous Dropbox video.

    Personally i think that you can cross off 95% ideas as "not commercially viable" without building MVP if you just think a bit.

  3. 2

    Pretend you already have the product

    Ok.. Now sell it, either with a landing page or with direct sales. Direct sales is better because you can get more in depth feedback

    Or ask for advice from people and try to find out if they would pay for you product when it's ready

    Easier said than done, it's what I'm trying to do right now as well

    Consider listening to the Steli Elli podcast here on IndieHackers!

    1. 1

      I love that idea.

  4. 2
    • The best way to validate a product idea is to talk to the products potential customers.

    • Find 10 customers in each of these 3 markets and have a conversation with each of them. Ask them if they would pay for your idea if it existed.

    • Find out what their pain points are. If 10 customers in the same industry have the same pain point then odds are that it's industry wide.

    • Once you figure out a common pain point then you shift from having an "idea" to having a solution to a specific problem.

    The above advice works best for B2B SaaS products generally. What are the industries?

    1. 1

      Thanks @Shane325 !

      How did you find those first 10 customers for Build Easy? Were they people you knew personally or people you found online either through ads or forums?

      I'm not sure the industries, but here's the general problem space for each:

      1. make researching credit cards easier
      2. make collaborating on documents with anyone easier
      3. ability to do quick calculations on your computer without disrupting your flow. (related HN post: https://news.ycombinator.com/item?id=21693183)
      1. 1

        I had an existing network of construction companies before I started Build Easy so naturally I started there. Construction is also heavily referral driven so every time I meet with a company I ask them to refer me to 2-3 other companies.

        1. This idea seems a bit vague still? I assume there is an active credit card research community online already (https://www.reddit.com/r/churning/ e.g.). Maybe start there.

        2. Like google docs?

        3. That hacker news post has got a lot of product suggestions in the comments already.

      2. 1

        I like the credit card idea. I'm assuming that would be using A.I.?

  5. 2

    Simplest way would be a landing page with a "purchase" button. Apart from that, there are services like:

    Javelin
    QuickMVP
    RoastMe
    SlingshotLaunch

    1. 1

      Do you typically drive traffic to that page with SEM and Paid Social?

      1. 1

        Yeah that's how I've done it.

  6. 1

    Whatever they are and how awesome they sound... I will always just go out and ask people (potential customers) what they think of them. I then ask what they'd pay. I then ask are they willing to pay in advance? If they say no, I then re-think what I'm doing. Nothing is built.