I’ve been working on a project called MonPicker — a modern Pokémon favorite picker and ranking tool built for desktop and mobile users.
The idea came from noticing that a lot of existing Pokémon picker tools are still surprisingly popular, but many of them:
were designed for older desktop layouts
don’t work well on phones
rely on huge overflowing grids
feel more like old fan pages than long-term products
At the same time, the demand is clearly still there.
Search terms like:
“favorite pokemon picker”
“favourite pokemon picker”
“random pokemon picker”
still have strong search volume with surprisingly low competition.
What I realized is that people aren’t just looking for a database or Pokédex.
They want to:
rank their favorite Pokémon
share results with friends
compare generations
create random challenge runs
express nostalgia and personal identity
So MonPicker is being built more like a modern community interaction tool rather than a static utility page.
Current focus:
responsive Pokémon picker grid
mobile-first UX
fast browser interactions
shareable ranking results
random Pokémon modes
generation/type filters
Tech stack:
Next.js
React
TypeScript
Tailwind CSS
One interesting thing I’ve learned so far:
“Picker” is actually a much stronger SEO direction than “Draft” for this niche.
For example:
“favorite pokemon picker” has very high search demand
but extremely low SEO competition
Right now I’m focusing on:
modernizing the UX
improving mobile usability
building a scalable picker ecosystem instead of a single-page novelty tool
Curious if anyone else here has experience building:
fan/community products
SEO-driven gaming tools
lightweight interactive web apps
Would love to hear thoughts or feedback.