As a longtime Pokémon fan, I often wanted a way to generate random Pokémon for challenges, team-building ideas, and content creation.
The problem was that most randomizers were either too simple (completely random) or lacked the filters I needed.
So I spent some time building my own: a Random Pokémon Generator with filters for generation, region, type, rarity, forms, stats, and more. It can generate multiple Pokémon at once, supports shiny encounters, and keeps a history of previous results.
One thing I learned from building niche tools is that small communities often have very specific needs. What started as a personal utility became something other Pokémon fans are using as well.
I'd love to hear feedback from fellow makers:
How do you validate demand for a niche hobby tool?
Have you had success growing products around gaming communities?
Happy to answer any questions about the project or the development process.
I’d be careful validating this like a normal SaaS tool.
For niche gaming tools, “would you use this?” can give a false positive because fans enjoy trying things once.
The stronger question is: what repeat moment makes someone come back?
For Pokémon, that might be challenge runs, team-building prompts, content ideas, shiny/randomizer streams, or community contests. Those are very different growth loops.
Small hint: I’d test creator/community use first, not generic traffic. If a YouTuber, streamer, Discord mod, or challenge-run player can use the generator publicly, distribution becomes part of the use case instead of something separate.
Happy to put a tighter niche validation path in writing if useful.