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Charging for an incomplete product

Hello everybody!

I have an unfinished product and I would like to start onboarding users - now I struggle with one thing: Wether to charge them or not.

The application I'm building is pretty resource intensive so the more early adopters I have, the more it will cost.
Problem is, the product is nowhere near finished, the UI is still chunky, some (important) functions are not available yet etc.

I would love to hear how my fellow indie hackers solve this problem? Do you charge them the full price? Give them a discount?

Happy to hear about your thoughts!

on November 8, 2021
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    Try giving them limited functionalities and/or limit based on resources usage.