It’s been almost a year since my last update, but Criticly 1.1.0 is finally here.
This release includes:
A completely redesigned landing page—goodbye, generic purple-gradient AI look
Custom tool support
A new floating bar that appears beside selected text
Much better model performance and more useful feedback
I built the entire update in one week. I started by using Claude design to explore a fresh design direction, then implemented it directly with Fable. It was surprisingly effective to move from rough ideas to a finished experience so quickly.
After nearly a year away, it feels great to be shipping Criticly again. I’d love to hear what you think—especially about the new design and selection workflow.
Criticly 1.1.0 is out now. 🚀