Hello everyone, it's time for our weekly update on the development of Veklar!
First of all, I'd like to welcome the 1,500 members who have joined us over the past week, most of them from a post I made on the r/Europe subreddit, which was unfortunately deleted by moderation after just a few hours.
As far as development is concerned, I have to admit that the sudden arrival of so many new users revealed a lot of bugs and malfunctions that I had to work on throughout the week. No less than 9 patches have been applied to the current version of Veklar in 7 days, until yesterday evening with a patch that solved problems such as the inability to consult the GIF library, new game follows not being taken into account immediately, or even worse, the inability to delete your Veklar account in certain situations. Just this morning I deployed a new patch to get rid of a bug that was blocking the timeline display.
So I've spent a lot of time fixing the current version of Veklar, it's frustrating but necessary, but now I need to spend most of my time working on the next version.
I'd like to take this opportunity to thank all the Architects, several of you have honoured me with a donation on the donations page (veklar.com/donation) over the last few days, which will relieve my expenditure on the Veklar infrastructure for the next 4 months.
Thank you for reading, and thank you so much for your support!