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10 Comments

Any tools out there to get feedback on designs before starting to build?

Any tools out there to get feedback on designs before starting to build? I have designed a prototype in Figma and could share the link here for instance, but thought there might be a product out there that could be used. Thanks in advance.

on February 23, 2019
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    I would not recommend using a tool for this. Show it to your target customer. Pull up a chair next to them, or screenshare over a video conference. Showing a candidate customer is worth way more than throwing it on random internet websites or services.

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      Yep, don't want to show to random people, but wanted to provide a tool for someone in my market to look and feedback on in their own time (rather than video conf). But totally get where you are coming from and perhaps doing feedback 1-to-1 in realtime online would yield better results. Thanks

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        I would definitely go for 1-to-1 in realtime. It might be a little more uncomfortable and inconvenient, but it really is magical.

        The prototype is a nice thing to get feedback on, but hearing about how they think about their lives (and the problem you are solving) is the context that will allow you to make a useful product.

        You are being considerate with wanting something they can do with their own time, but probably too considerate. If you are solving a serious issue in someone's life they will absolutely want to talk with you 1-1. Best of luck with the feedback sessions!

  2. 2

    You can also use tools such as usabilityhub.com, recorder.userlook.co and usertesting.com to have real people give feedback on your design before launching

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    This might be a little spendy but I know it's well liked
    https://www.trymyui.com/

    Not sure if it works with Figma.

    Also, HotJar (with same caveats).

  4. 1

    I've used this before:
    https://maze.design/

    Works with Invision and Sketch.

    It's pretty good. You set a mission based on your prototype and capture how users actually interact with your app.

    It's a but time consuming to setup but overall I was happy with the feedback and learnings I gathered.

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      Looks perfect except I built prototype in Figma and it's not supported :(

  5. 1

    find out designer communities and asks for feedbacks that pretty much you could do right now and for that figma (with its prototyping) is more than enough. Here are a few communities i usually go
    https://www.reddit.com/r/design_critiques/
    https://www.designerhangout.co/ (slack group)

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      But expect only UX tweaks and aesthetic suggestions from these communities. The only way to get real feedback is by sitting down with a couple of real users.
      For my product we initially designed a prototype and shared in this community after that we ran a cold email campaign asking feedbacks. Out of may be 200-300 emails we got 10-15 valuable feedbacks.

  6. 1

    I don't know what sharing capabilities Figma has, nor do I want you to build the design again, but there are other prototyping tools like Adobe Xd (free), and marvelapp.com (free for 1 project).