4
4 Comments

Early Dev of Pooly

I’m building Pooly, a crypto mining simulator focused on fairness, transparency, and longevity.

I’ve played quite a few crypto mining-style games, and a lot of them end up feeling like scams, shut down early, or push for early investments without real transparency. That’s what pushed me to start Pooly.

The idea is simple:

  • A stable and transparent mining simulator

  • No hidden mechanics or shady monetization

  • Funded by ads revenue shared with users based on activity scores.

  • And also a way to learn the basics of crypto (mining, pools, trading, staking) in a safe, low-risk environment

It’s still early, but I’m building it indie-style and focusing on keeping it open and understandable from day one.

Would love feedback, ideas, or just to connect with others building in the same space 🙌

posted toAvatar for product Pooly
Pooly
  1. 1

    Hey, just wanted to say — your product looks really impressive. It feels useful, clean, and like something that can actually help people solve a real problem.

    I’m building Everyday Tiny Tools — a marketplace for small useful web tools, mini apps, calculators, generators, AI tools, productivity helpers, and simple utilities.

    The idea is to give independent creators a real place to showcase their tools, get discovered, and maybe even earn from them.

    If you’ve built something small and useful, I’d love to invite you to list it here: EverydayTinyTools.com

    Tools can be listed as free, or as a simple one-time purchase through the platform.

    And if you have any questions, feel free to reach out anytime: nuchem@lightboltlab.com

    Really like what you’re building — wishing you a lot of success with it.

  2. 1

    I'd be careful with one thing.

    The reasons founders build a product and the reasons users adopt it are not always the same.

    That sounds obvious, but it's one of those decisions that can quietly shape everything that follows.

    I wouldn't make that call casually this early.

    1. 1

      That's actually where Pooly comes from. I wasn't looking at this as a founder first, but as a user of these mining simulators.

      The core idea came from repeatedly seeing the same issues in this niche: lack of transparency, questionable monetization, and projects disappearing after users invested time or money.

      Of course I'll validate what users value most, but the foundation of Pooly is based on a user problem I experienced myself and have seen many others complain about.

      1. 1

        Possibly.

        The reason I'd still be careful is that a real user problem can create multiple product directions that all feel validated early on.

        That's one of those decisions I'd want confidence in before getting too far down a path.

        I wouldn't try to unpack that properly in a thread, but if you're curious, feel free to drop your email and I'll send over the tighter version.