Something I’ve been noticing recently:
A lot of founders are building solid products… but distribution and consistent acquisition seem to be the real bottleneck.
In many cases, it’s not the product that needs fixing — it’s getting the right people in consistently, and converting that into actual growth.
Curious to hear from others building right now:
👉 what’s been harder for you so far — product or getting users?
👉 and if it’s acquisition, where are you currently getting stuck? (lead flow, conversion, targeting, etc.)
Getting users, hands down. I'm a non-technical founder (I work in hospitality) and I used AI tools to build an iOS app for a niche health/wellness community. The building part was genuinely the easier half — AI-assisted development has lowered that barrier massively. But now I'm staring at the distribution problem and it's a completely different skill set. Building is engineering. Getting users is marketing, copywriting, community building, SEO, content creation — all at once. The thing that's helped me the most so far is just being active in the communities where my target users already hang out. Not pitching, just answering questions and being helpful. It's slow, but you learn way more about what people actually want than any analytics dashboard. Biggest lesson: start building an audience months before the app is ready, not after.
This is exactly where most builders stall: channel variance.
Fastest way I’ve seen to stabilize it is to run one repeatable 7-day loop per app:
If helpful, I can do a concrete 5-point teardown on your landing page and give the exact headline/CTA rewrites.
https://roastmysite.io/go.php?src=ih_earlystage_loop_close_cycle_0406
Getting users, no contest. I've shipped 6 apps over the past year and honestly the building part is almost relaxing compared to the distribution grind. You sit down, write code, solve problems, ship features. That part makes sense.
But then you launch and realize nobody knows you exist. The App Store is basically a black hole unless you already have traffic coming from somewhere else. I've tried ASO, social media, Reddit, cold outreach... some things work a little, nothing works a lot.
The frustrating part is that each app teaches you something new about distribution, but the lessons don't always transfer. What worked for one app completely flopped for another. So you're constantly starting from scratch on the marketing side while the product side gets easier with every project.
If I could go back I'd spend way more time validating demand before writing a single line of code. Building is the easy part.
Getting users by a mile. Building is the part you control completely. Getting users requires other people to care and that is a completely different skill. Currently launching a weekly intel report for SaaS founders and the build took one day. Finding the right people to show it to is taking much longer.
With AI tools and knowledge at the ready, its easily user attraction and positive outreach. Ive built my app to a point where I believe in what it does, and it's demo-ready, but thats all good and done, but means nothing with 0 users. I have something worth using (IMO), but that means nothing unless I get the word out. Thats whats brough me to this app.
For most early founders I talk to: getting users is harder, but usually because the message is vague.
A simple pattern that helps:
If you want, I’ll do a public 5-point homepage teardown on yours. I’m running a $1 founding check here: https://roastmysite.io/go.php?src=external_manual_ih_early-stage-founders-getting-users_usd_presell_hv (or free option on page).