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How an artist tripled the revenue of her high end art instruction business with no-code

https://www.outseta.com/posts/art-instruction
submitted this linkon May 2, 2022
  1. 1

    Great read.

    If you had to summarize the biggest opportunities for No-code solutions what would they be?

    1. 1

      Hey @IndyDevDan—that's a super tough question to answer. I don't think it can be narrowed to specific use cases or industries.

      In general how I look at it is no-code is enabling a lot of less technical people to build the types of businesses that used to require a developer. Christine's story (for the art instruction market) is a perfect example. 10 years ago she would have had to pay tens of thousands of dollars for a developer to build a site similar to what she now has with Outseta and Webflow.

      In short, that's the opportunity—enabling less technical people to build serious digital businesses of all types and varieties. If you can tell a piece of software the behaviors that you need, these tools can spit our the required code snippets that you need.

      Geoff

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        I appreciate the response @GeoffRoberts.

        I totally agree.

        As I've been tinkering with low + no code tools I've found, as an engineer, I'm able to save massive time. So I think there's an advantage for engineers as well as long as they know how to tame their 'but I can build it myself' urge 😅.

  2. 1

    While that's a nice article/promotion. There is one thing that you might have needed to mention.

    None of those features/process matter or mean anything if the artist doesn't already have an audience or community behind them. Which is why many artists sell on those marketplaces, the platforms have the traffic and the artists don't want to focus on getting that traffic or maybe don't know how to.

    But other than that, great stuff!

    1. 1

      Hey @ItsKev,

      I understand the point you're making, but that's generally true of anything sold online. It's probably the single biggest crutch that IndieHackers use to explain why they haven't had more success.

      What's really compelling here is that this setup *doesn't" require artists to have a pre-existing audience or massive reach. Christine has neither. She's now making significant income serving an audience of about 200 people—she'd need an audience of tens of thousands to make similar income on one of the mass marketplaces. They might be able to deliver that sort of reach, but the learning experience suffers.

      Geoff

      1. 1

        By 200 people, do you mean the people that are active students?

        Because her IG has 30k+ followers with a healthy amount of people that engage with her artwork, so, she does have an audience that she can promote her classes to.

        I agree with the fact that marketplace traffic does not always equal sales because there are so many people sharing similar classes or products which make the cake smaller, and then even smaller after these marketplaces take their cut.

        But I do think that people can benefit more from using a platform like yours (which looks great by the way) when they have a direct audience.