You think your slow shipping speed is a "people" problem or a "skill" problem. You think you need more engineers, or better senior talent, or longer sprints.
You are likely wrong.
Let’s look at the math.
If you have two people working on a single feature, the work doesn't double. It splits, but it also creates a new cost: the cost of syncing those two people and the code they produce.
Your $1 of value-add work now costs $2.75 in coordination. That's the Coordination Tax. It's a run-rate killer for any small-medium size tech department.
We measure the health of any architecture using Structural Friction (Structural Friction is a metric that quantifies the human coordination costs caused by bloated or overly coupled software architecture).
When your architecture forces developers to talk to each other to ship a feature, that is friction. Every meeting you have about API contracts, database schemas, or service handoffs is a direct signal of architectural waste.
Structural Friction exposes where your software architecture is actively sabotaging your team's output.
The fix isn't "better project management" but modularization instead.
Don't aim for perfect modularity. Aim for good-enough modularity that removes the handoffs that slow you down today. Scale by subtraction.
I am curious: how are you handling coordination costs in your own stack? Is the "Coordination Tax" as high for you as it was for me, or have you found a way to stay lean while scaling?