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How did you get your SaaS idea? How many did you try before arriving at the "ONE"?

Hello IHers,

I'm curious to know the story behind the product you are building. How did you arrive at the problem statement?

Oftentimes, I've read people faced the problem themselves either personally or at work. They built an MVP, validated the problem, and then started building the full-fledged product.

I am actually looking for problem statements. And I feel there are no BIG white spaces left out there. It's mostly (a) re-imagining something that's already there with better UX or (b) simplifying something big for a very specific niche or (c) building something that already exists but for a different geography.

Definitely, I'm not saying ideas should be unique. I do understand the value of people already paying for something and starting there always has a higher probability.

So, I wanted to hear from people who have decided to work on an idea.

  1. How did you arrive at the idea?
  2. How many did you try before arriving there? Maybe # of ideas or # of years
  3. If you can go back in time, would you choose to work on the thing you are currently working on? (optional)
on January 18, 2023
  1. 1

    Before remyx.ai, my partner and I weren't really focused on SaaS.

    Instead, we were prototyping AI-enabled IoT products like Kindbot.

    Before we heard of indiehacking or #buildinpublic, we were showcasing our work on virtual hackathon platforms like hackster.io.

    Over a year, we self-funded the developed other concepts like:

    We even managed to get a cannabis-related app through Apple's notoriously difficult review!

    But everyone knows that hardware is hard. Our kickstarter couldn't get funded. We were low on runway.

    We spent the next couple years working on perception for robotics startups, recommender systems in video streaming, and helping companies architect systems to process large scale unstructured data.

    We were able to recapitalize and develop new skills, but for what?

    In our experience applying machine learning, it was often the case that we couldn't just download a pretrained model. We had to learn to work with limited data and picked up all kinds of tricks to do so.

    Ultimately, legal issues around licensing and privacy can be the limiting factor. That's why we were so excited about the potential of designing datasets with generative AI.

    We realized that text to image can be used to help people generate custom ML models and that we can even host APIs, abstracting the entire process into a service.

    With a gradio prototype, we were convinced that we can develop an easier autoML which actually tackles the hardest parts of the ML lifecycle for tasks like image classification/detection.

    We started to learn more about the autoML problems and study the landscape. We immersed ourselves into IH podcasts and searched through the forums to learn about how others think and talk about these ideas.

    Now we are learning how to setup IaC for a complex app with stacksimplify and sharing our progress @remyxai.

    1. 2

      Man! all the products you guys built are some wonderful creations. A great journey from Kindbot to RemyxAI. Thanks for sharing it. Wishing you all the best for RemyxAI. As you rightly mentioned, there is ton you have learnt all the way which is going to be your "edge"

  2. 1

    How did you arrive at the idea?

    During college my team had the problem too. It sucks that you go to school to learn to make media but only 10-20% of graduates from a creative major may make it into industry-related jobs

    (old study but showcases problem: https://www.nola.com/news/education/only-1-in-10-art-school-grads-actually-become-working-artists-report-says/article_ceedd777-0659-5f26-aeab-5ad3bc8e268f.html#:~:text=Only 10 percent of art,artists%2C a new report says )

    We decided to focus on the 90%.

    How many did you try before arriving there?

    We started our current business right after college/university and have been mostly working on the business since. During college one of my cofounders and I created like 2-3 ideas that failed. Before college and during the early years I created about 5 ideas that failed.

    The lessons I learned from those failures have greatly helped our current business.

    If you can go back in time, would you choose to work on the thing you are currently working on?

    Yes I would because I believe creative/media industries need more diversity so more fans of shows, movies, and games can better connect with the stories being told.

    I sincerely believe a lot of problems that fans see with media could be fixed with more diverse mind shares in media companies/organizations.

    1. 1

      Thanks for sharing. You faced a problem and you are inspired to change the way the current world operates. Awesome. I like your confidence in choosing the work no the same problem + highly motivated to make it a better experience for fans.

      Wishing you all the best for your startup 🤘

      1. 1

        Thank you! Same to you with your indie hacking journey! 🤘