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How I earned $10,603.17 in November as a relatively small youtube channel (35k)

The previous month I decided to start being more transparent with the process of building and growing notJust.dev, which is a community of full-stack mobile developers. I started sharing the income report, and this is the second month I am doing it. It still feels weird to me to share this topic publicly. The goal is not to brag about it, but to show that it is possible to make a living doing the things you love.

At the moment, all the revenue is generated by my Youtube channel. I am also working on a high-end full-stack mobile development course, which will be released to the public in the beginning of 2022.

TL;DR

Revenue: $10,603.17
Expenses: $8,338.02
Profit: $2,265.15

Apparently, more revenue does not mean more profit 🤔

Check out the full report 👇
https://www.notjust.dev/blog/2021-12-06-income-report-november

on December 9, 2021
  1. 3

    "The goal is not to brag about it, but to show that it is possible to make a living doing the things you love." <-- Love this, Vadim! Thanks for sharing!

    1. 2

      Thanks Brandon

  2. 1

    Wow that is impressive. Hoping to get RetroTeam there someday.
    What is the breakdown of your expenses?
    Why is it so high?

    1. 1

      Thanks! As mentioned in other comments, the revenue is mostly reinvested back in the channel: equipment, team salaries (3 part-time, 1 fulltime), video production for youtube and course, education (courses/books), all the software (which becomes quite significant).

  3. 1

    You showed a break down of revenues, but not costs. The expenses seem high, why?

    1. 1

      It's mostly reinvested back in the channel: equipment, team salaries (3 part-time, 1 fulltime), video production for youtube and course, education (courses/books), all the software (which becomes quite significant).

      Also, I organized a contest (Squid game) and invested around $1k in that video (prize pool, production, animations). BTW, The video flopped big time :(