
I built VODForge because I work with a CTV (Connected Television) company that needed to pull YouTube videos from our channel partners into our media workflow.
Converter sites weren't giving us the quality we needed. When you're making multiple streaming versions from one source file, that matters. So I built a desktop app using yt-dlp and ffmpeg under the hood to make the process easier and keep the highest quality available from the source.
It became useful internally, so eventually I decided to release it for free, cause why not, we didn't want to pay for the high quality converter software either.
Reddit brought 25 users in 2 days and then continued trickling in. A Show HN post brought more users, people looking through the repo, and some really helpful feedback. As of yesterday, we're two weeks in at 64 users.
One person called it a lifesaver for saving karaoke videos because they had been hunting for converter sites. Completely different reason than why I built it, but the same frustration.
That has been interesting to me because there are plenty of tools that technically do the same thing. People still haven't necessarily found one that works for them. They aren't comparing every yt-dlp wrapper. They just want to get something done and move on with their life.
VODForge is free for Mac and Windows, with playlist downloads, batch url downloading, age-restricted content support, an internal player, a searchable library, and files organized by channel and playlist on your computer, just to name a few. My goal is to make that whole experience easy and maintained for you.
And it is open source:
GitHub
For people who love to download media locally, what are some of the biggest annoyances you've faced?
Here's VODForge if you want to take a look:
VODForge
Feedback on the experience is welcome too.
The internal-tool → free public release path is a strong one: you already had a real quality bar before worrying about growth. The Reddit burst followed by a steady trickle also suggests the problem is easy to explain in communities where the workflow hurts.
I’d instrument three events separately: first successful conversion, second-session return, and a repeat batch/playlist job. That should tell you whether “lifesaver” translates into durable use, not just one-off downloads. For monetization later, I’d protect the core quality and test paid convenience (larger batches, scheduling, cloud queue, or support) rather than restricting the first useful result.
Which source is producing the highest-quality repeat users, and what request has come up most often from the first 64?
Hey there!
Totally agree on repeat usage, thanks. Regarding monetization, that is somewhat of the philosophy VODForge follows. The core belief is that people shouldn't have to pay for things they could do for free with more effort. Paid plans should only be for features that require real paid infrastructure, such as cloud queue. That is something I plan on sticking to.
To answer your question, Hacker News is producing the most repeat users currently. The requests I have seen so far are: random delays for queued downloads, age-restricted content support, multi-selection on the library, and original audio support (opus/aac.) Some of those have been implemented already.
Thank you for your comment!