Hello!
If you're reading this, you probably know how hard it is to acquire your first users, so let me start by thanking you for being here!
After growing tired of building stuffs nobody needs, I decided to build a game to help me and others make useful products that people want and will pay for.
It features levels that you can progressively unlock (e.g. validate your idea, build your product, get feedback, etc...) by completing missions (e.g. get 3 paying users before you build anything, get 10 waiting list signups, etc...).
The idea is that it ensures you don't get carried away prematurely, for example by building a product before you've validated demand, and it gives you resources to decide on your next step without having to do research all over the internet.
Come try it out and let me know what you think!