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I built Wordichi — a browser word game with three connected game modes

Hi Indie Hackers,

I’ve been building Wordichi, a free browser-based word game that combines three different types of puzzles:

Word Guess
Crossword
Word Minesweeper

Each mode has different mechanics, but they all use the same Wordichi character and progression system. Players earn experience and coins, level up, unlock skills and new rooms, and manage health, hunger, happiness, and energy.

The game runs directly in the browser, requires no download, and can be played immediately as a guest.

I recently added Community Games, which lets players create and publish their own Word Guess, Crossword, and Word Minesweeper challenges. Every game gets its own public page, settings, categories, creator profile, player results, and statistics.

The backend is written in Go, with the important game state and validation handled on the server.

You can try it here:

https://wordichi.com/

I’d appreciate honest feedback, especially about:

whether the first-time experience is clear;
which game mode feels the most interesting;
whether the shared progression adds enough reason to keep playing;
how you would approach finding the first regular players for this type of project.

Thanks for taking a look.

on August 3, 2026
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    The interesting question may come before acquisition: with three game modes, shared progression, and now community-created games, there are several different reasons someone could return.

    What are you watching to tell which of those is actually creating repeat play rather than just making the first session richer?