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I Created a NoCode Game Dev Course: Just Finished Today!

Hi everyone. I spent the last month creating an in-depth NoCode game development course which you can see here: https://www.sovereignmoon.studio/

Here are the things I'm going to be doing to promote the course this week:

  1. Publish interview content on our soon to be launched blog. I've already reached out (through cold email) to around 150 people in the space / design niche and I have about 20 people lined up for an interview. Out of those 20 interviews, I already have 3 confirmations so I'll start publishing that content this week.

  2. I've also created 3 Instagram accounts with slightly different angles and I'll be sending 30 DMs / day to influencers from each account for a total of 90 DMs day. I'm asking these people for a shoutout in exchange for a free enrollment in the course. I'll post an update soon on what my positive response rate from this approach is.

  3. I'm going to be using the same shoutout strategy on Twitter and FB just to see which social platform works best.

I'll post my traffic / impact results at the end of the week as soon I have more data rolling in :)

I'll be keeping you posted!

on August 31, 2020
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    Great! The website is nice but won’t it be helpful to have a course outline? Which no-code tools will you be using for the course?

    1. 1

      Hi Wyeem. Yes, we actually do have a course outline put together. We should have it up on this page: https://www.sovereignmoon.studio/space-design-school/ later today or tomorrow :)

      Thanks for the suggestion!!