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I didn't really build UluP Spaces in July. I started building it years ago.

I didn't really build UluP Spaces in July. I started building it years ago.

Looking back at how I got here is honestly kind of crazy.

About 4 years ago I was making stupid little indie horror games.

I had no assets, no real programming knowledge and no idea what I was doing. I'd cut FNAF assets out manually in Photopea, learn Clickteam Fusion from YouTube tutorials and experiment with some of the earliest AI voice tools.

Then I lost an entire game project.

So I rebuilt it.

When ChatGPT came out, I started using it step by step to debug, understand logic and build things I couldn't have built alone. That eventually became a much bigger sequel that got thousands of views on Game Jolt and even an Android port.

Then, in February 2026, I decided to try something completely different.

I wanted to build a social network.

I spent about two months building UluPProject alone in Bubble.

Users could create profiles, post on a global feed, create communities, chat privately, share photos, videos, audio and files, and even download the content.

The original idea was a social network focused on helping each other, where contributions could eventually generate money.

It worked.

But it was also completely unrealistic for one person to operate.

Moderation. Storage. Scaling. Security. Everything.

My friends ended up mostly using it for fun, and eventually I shut it down.

But I didn't really throw it away.

Because I realized that the interesting part wasn't the social network.

It was the idea underneath it:

people gathering around something and building together.

So I started again.

This time I designed everything on paper first, moved away from Bubble, built a proper Supabase/SQL backend and started thinking about projects instead of social feeds.

That became UluP Spaces.

On July 31, 2026, it went live.

It's now a visual workspace where projects can be mapped on a canvas, connected, shared and presented.

And I'm still building.

Right now I'm experimenting with MCP because I want Spaces to eventually become a visual workspace not only for humans, but also for AI agents and coding workflows.

So yeah...

The weird thing is that the product I have today started as a horror game, became a social network, died, and somehow came back as a project management tool.

I guess that's what building in public actually looks like.

Not a straight line.

More like a very messy map.

on August 18, 2026
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    The interesting part is how the failed social network seems to have exposed the underlying product idea rather than simply ending the project. That kind of iteration is usually more revealing than a straight-line build story.

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      I believed in it so deeply, and for days on end, I thought about how to rediscover the heart of the social aspect in another project. That is how UluP Spaces was born—which, ironically, solves the very problem of the fragmentation of that social sphere.

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        That makes the iteration story much more interesting. I’d be curious to hear how you’re thinking about the “heart” of the original idea now that UluP Spaces is taking shape.

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          The heart of the social network was the idea: "stop judging, start contributing." I wanted a platform where people could post their dreams, share them, and find collaborators to turn those dreams into reality. There was to be no judgment—something always present on traditional social networks. It is obviously a unique concept, and in some ways unfeasible; not everyone goes to a platform to "help and be helped." Ulup Spaces embodies this concept but, unlike a social network, focuses on execution: you create a project (the "dreams" or communities from the old social network), and within it, you create nodes containing the various parts of your project—notes, files, timers. You build your map, invite members (with various permission levels), and make your project and profile public so others can see what you’re building, draw inspiration, or request access (though you can also keep everything private). You can share your project by creating a public page accessible via a link—no downloads or logins required to view the project, nodes, connections, and essentials—or submit it to the community, allowing others to use it as a template to kickstart their own projects. I believe the core essence is fully there. It isn't just visual project management; it’s about collaboration, mutual aid, and bringing projects to life. By "projects," I don't necessarily mean massive undertakings; they can be small things too—brainstorming sessions or study projects.

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            That’s quite a journey.

            The transition from the original social network to UluP Spaces is especially interesting. And the MCP experiment sounds like an interesting next chapter.

            Curious to see where you take it from here.

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              After countless hours, bugs, and stress, I finally got it done, and it looks amazing. I’m just putting on the finishing touches, and I’ll make a post tomorrow. Thanks a lot for your interest!