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I got tired of juggling 4 apps to track my life — so I built one RPG-style tracker instead

The first version was embarrassingly simple.
Just tasks and five skills: Strength, Intellect, Creativity, Discipline, and Financial literacy. Complete something → earn XP → watch the radar chart move. That loop alone kept me using it longer than any habit app before.

Then I kept hitting the same wall: "Okay, I earned XP for Strength — but what should I actually do today?"
So the catalog grew. Books, workouts, practices — item by item, until there were around 1,500 concrete actions to choose from. Turns out people don't need empty trackers. They need direction.

Finance came next — because ignoring money while gamifying everything else felt wrong. Savings, expenses, asset portfolio — all tied to the Financial literacy skill.

Privacy was never a feature request. It was a decision from day one.
No account. No cloud. No subscription. Everything stays on your device. I was building the app I wished existed, not another SaaS product I'd have to rent forever.

The hardest surprise? Localization.
v1.1.0 added full English and Russian. Translating buttons was easy. Translating 1,500 catalog items, migrating old user data, Android widget strings, legal docs — that took longer than building the finance module.

Tech: Flutter — one codebase, Windows and Android. Solo dev, evenings and weekends.


SkillUp is free. Windows installer and Android APK on GitHub Releases.

I'm not trying to replace Notion or Habitica for everyone. I built it for people like me — who want one local app that connects planning, money, habits, and real progression.

If that sounds familiar, I'd genuinely love your feedback.

Download: https://github.com/2ANGELO/SkillUp/releases

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SkillUp
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    The decision to keep everything local with no account while tying tasks money and skills into one progression loop is what stood out. Most apps pick one piece and stop there.

    Reading this I kept thinking it feels like this could be getting a lot more organic traffic than it probably is right now. At this stage that would probably help you learn which parts people keep coming back for.

    Have you had that same feeling yet?

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      Good afternoon! Thank you for your interest in my project

      If I understand your question correctly, then it is hard for me to navigate in attracting traffic and everything related to it, I do not know how useful this application will be for an ordinary user(not me).

      I do not intend to make it paid or somehow monetize (except for donations) I just want such tools to be available to everyone. If at least 100 people will use it and feel the benefit, I will already be happy.

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        I like that mindset. Even if you're not planning to monetize it, helping the right people discover it is still valuable.

        Reading your post and your reply, I noticed a few organic search opportunities that could help more people find SkillUp over time. If you're curious, feel free to reach out at mumar [at] growwithmumar [dot] online. Happy to share a few ideas—no pitch, just observations.

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          Good afternoon! Where can I write to you?

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            Thanks! You can reach me at mumar@growwithmumar.online 🙂

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    Respect for building this. Flutter solo dev is no joke.

    The 1,500 catalog items thing hit me — translating that alone sounds painful. Most people don't think about that part.

    No account and no cloud is a bold call. I went the opposite way with my project but I respect the privacy-first approach. Different problems, different solutions.

    The finance module being tied to a skill is interesting. Makes money feel more like a game instead of just numbers.

    What's the retention like with no accounts? Curious how you track usage without forcing signups.

    Good luck with it.

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      Thank you very much for such a warm comment!

      To be honest, the only thing I'm basing myself on is GitHub, I only take information from it, and unfortunately, there is no information about the number of downloads.

      Since the app has only recently been released and there aren't many users yet, I haven't collected any feedback. My goal at the moment is to get as much feedback as possible about the app, and if there are more users and they express a desire, I might consider implementing a partial registration process that sends information to the server.

  3. 1

    The jump from five skills to 1,500 concrete actions is interesting.

    Have you seen other users actually rely on the catalog to decide what to do next, or is “people need direction, not an empty tracker” still mostly something you learned from your own usage?

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      Good afternoon! Thank you for your question

      Initially, I made the app for myself and sometimes I had a desire to pump/Gain a certain skill, but sometimes it was so lazy to look for this information on the Internet, so I decided to do so.

      Structured information on specific skills, with a convenient search, I would really like to share with each other and create their own collections and exercises, but it is not possible to implement it yet.

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        Got it — so the catalog came primarily from solving your own friction first.

        Have you had enough people use it yet to see whether they reach for those predefined actions themselves, or is that still too early to know?

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          Unfortunately, it's too early to talk about this, but once there is enough feedback, the list will be updated or modified.