Hey IH,
I launched Krafio — a project tracker for craft hobbyists — on
the App Store a while ago. It's live in every country. And I've
gotten exactly zero organic downloads.
I know the reasons intellectually:
- No reviews = algorithm ignores you
- No download velocity = no visibility
- ASO probably isn't optimized
But knowing the reasons and fixing them as a solo developer with
no marketing budget and no existing audience are two very different
things.
My specific situation:
- No budget for paid UA
- No personal network of iPhone users to ask for reviews
- Based in Turkey, so local craft communities are limited
What actually worked for you in the early days? How did you get
your first 10-20 downloads from strangers — not friends, not
family?
I'm not looking for generic advice. I want to know what you
specifically did that moved the needle.
App Store link: [https://apps.apple.com/us/app/krafio-craft-project-tracker/id6761303066]