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I launched an iOS app worldwide and got exactly 0 organic downloads — what am I missing?

Hey IH,

I launched Krafio — a project tracker for craft hobbyists — on

the App Store a while ago. It's live in every country. And I've

gotten exactly zero organic downloads.

I know the reasons intellectually:

- No reviews = algorithm ignores you

- No download velocity = no visibility

- ASO probably isn't optimized

But knowing the reasons and fixing them as a solo developer with

no marketing budget and no existing audience are two very different

things.

My specific situation:

- No budget for paid UA

- No personal network of iPhone users to ask for reviews

- Based in Turkey, so local craft communities are limited

What actually worked for you in the early days? How did you get

your first 10-20 downloads from strangers — not friends, not

family?

I'm not looking for generic advice. I want to know what you

specifically did that moved the needle.

App Store link: [https://apps.apple.com/us/app/krafio-craft-project-tracker/id6761303066]

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Krafio