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I published my 2nd Youtube video

It was a lot faster and easier to make this then the first one. I think it was because of a combination of the content (it is just me explaining code and showing demos of it running) and knowing my tools (Audacity, Blender, and Gimp) better. The trickiest part was editing in a video of a solider reloading the gun of an M1 Abrams tank. I tied to make sure I balanced the loudness of it relative to the rest of the video. I don’t want to hurt the ears of a viewer wearing headphones.

I go pretty detailed with the code in the video so it won’t be of much interest for most of the folks here. But if somehow, you’re also implementing projectile firing, explosions, and tile destruction in your Godot indie game, you can watch it here: https://youtu.be/NMdwLQ8vw70

Cheers,

on December 25, 2022