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I rebuilt the classic Fruit Box puzzle as a multilingual web game

I wanted to bring back a simple puzzle game that is easy to understand but surprisingly hard to master.

Fruit Box is a web recreation of the classic sum-to-10 apple puzzle: select a rectangle of numbered apples whose values add up to 10, clear the board, and score as many points as possible before the 120-second round ends.

I built it as a lightweight, responsive experience that works in the browser and supports English, Japanese, and Korean. The project keeps the original 17 x 10 board, one-point-per-apple scoring, and the 170-apple perfect-clear challenge.

The goal was to make the game feel immediate: no account, no tutorial wall, just open the page and start finding combinations.

I would love feedback on the game feel, difficulty curve, and what would make you come back for another round.

Try it here: https://fruitboxgame.com

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Fruit Box
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    Nice that it opens straight into play with no account wall — that alone makes me want to try a second round.

    Curious how the 120s timer feels after a few days of playtesting: does the perfect-clear (170) stay inspiring, or do people bounce once they realize how hard the board density gets mid-round? Also like the EN/JA/KO choice for a game this simple.