Hey IH,
I’m a solo developer building ImagineMyHouse, an AI home design product that lets users redesign rooms, visualize floor plans, remove furniture, stage empty spaces, and experiment with different interior styles.
The product is still very early, but I wanted to share the numbers because the gap between “people used it” and “people paid for it” has been more interesting than the building process itself.
So far, I have spent roughly $500 submitting the product to several paid AI directories and launch platforms.
The approximate results:
The sample size is still small, so I’m not treating this as a final verdict on the product.
But it is enough to show that several of my original assumptions were wrong.
Every registered user currently receives three free generations.
One of the most interesting sessions came from a user working with a black-and-white floor plan.
They:
From a product perspective, this looked like a successful session.
The user understood the tool, completed the workflow, found the results useful enough to download, and reached the paywall.
From a business perspective, it produced nothing.
That session forced me to separate three signals I had previously grouped together:
The first two may be true without the third.
It is also possible that three free generations were enough to complete the user’s entire one-time task.
Most of the first visitors came from AI product directories.
They successfully produced visits and registrations, but I’m increasingly unsure whether that audience matches the people most likely to pay.
A directory visitor may be:
That traffic is not useless. It helped expose bugs, test onboarding, and produce the first real usage sessions.
But I probably made the mistake of treating “AI tool traffic” as equivalent to “home design buyer traffic.”
They are not necessarily the same audience.
Someone remodeling a kitchen, staging a property listing, or producing client presentations has a very different motivation from someone browsing an AI directory.
I originally thought of the product as one broad category: AI home design.
Actual usage has been much more specific.
People do not arrive thinking:
I need an AI home design platform.
They arrive with a job:
These jobs may share the same underlying image-generation infrastructure, but they have different purchase intent and different definitions of success.
This has changed how I think about the product.
Instead of asking, “How do I market an AI home design platform?”, I am now asking:
Which specific workflow has enough urgency and repeat usage to become a paid product?
As a developer, my default response to weak conversion is to build more:
That feels productive because I can control it.
But adding another feature does not explain why someone downloaded three outputs and still did not pay.
At this point, I think the higher-value work is understanding the gap between download and purchase.
My next experiments are less about model quality and more about the funnel:
The question I’m struggling with is what to test first.
Would you:
I’d especially appreciate feedback from people who have built credit-based AI products.
At what point did usage turn into reliable willingness to pay?
P.S. The product is ImagineMyHouse. Brutal feedback on the pricing and free-to-paid funnel is more useful to me than compliments on the UI. If you test it, tell me where you expected to pay—and what stopped you. That feedback would be extremely useful.
That floor plan session is the interesting one. They opened the paywall twice, but three free generations may have finished the whole job. I’d email that person before changing the pricing.