For years, I collected ideas.
I'd get excited, buy a domain, sketch a few screens, and then convince myself it wasn't good enough. Eventually I'd move on to the next idea and repeat the cycle.
Sound familiar?
A few months ago, I decided to change one thing: instead of chasing the perfect idea, I'd focus on solving one small, real problem.
That led me to build ZeroTaken, a tool that helps founders discover creative domain names that are actually available. It wasn't the biggest problem in the world—but it was one I'd experienced myself over and over.
Building it taught me something I wish I'd learned earlier:
Shipping teaches faster than planning.
No amount of brainstorming gave me the insights I got from putting a real product in front of real people.
Since launching, I've been learning things I never considered while the product was "just an idea":
Which features people actually use.
Where visitors get confused.
Which traffic sources are worth my time.
How difficult (and rewarding) organic marketing really is.
How much user feedback can change your roadmap.
I'm still early in the journey, and there's a long way to go.
My goal here on Indie Hackers is to share both the wins and the mistakes as I continue building. Hopefully someone else can avoid a few of the lessons I'm learning the hard way.
I'm curious:
What's one lesson you only learned after launching a product?