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I'm building the "TikTok for AI Games". Is this idea too crazy or actual genius? Roast my MVP.

🎄 Merry Christmas Eve, hackers! 🎄

While everyone is unwrapping gifts, I’m sitting here deploying code. I’m an indie dev with a crazy hypothesis:

In the near future, publishing a video game should be as low-friction as posting a Tweet or a TikTok.

You shouldn't need Unity or C# to share a playable idea.
You should just be able to “describe” it or “show” it.


🚀 The MVP

I built GamiCool.com to test this idea.

It’s an AI-native game platform powered by Google Gemini 3.
Currently, it supports three modes:

  • Text-to-Game
    Prompt it like ChatGPT, get a game.

  • Image-to-Game
    Upload a doodle or sketch, it generates the terrain.

  • Video-to-Game
    Upload a clip, it extracts the physics logic.


🔥 The Breakthrough (Why I'm posting today)

To be honest, a month ago, I was skeptical if AI could handle real-time game physics.

But after weeks of fine-tuning Gemini 3, it finally clicked.

The moment your static sketch turns into a playable character that jumps and interacts with the terrain…
it feels like pure magic

It’s not just a toy anymore; the gameplay is genuinely satisfying and fluid.

Since the core engine is now solid, I’m going all-in on the “TikTok-style” features next
(Social & Remixing).


🙏 The Request

I want you to be the first to test the limits of this engine at gamicool.com.

Please try the following:

  • 🎨 Try the Image-to-Game
    Draw something on a napkin, upload it, and see if the AI understands your level design.

  • 🔥 Roast the UX
    Is the generation flow intuitive enough for non-gamers?

  • 🚀 The Viral Test
    If you made a game, would you actually share the link with a friend?


Can’t wait to see what you build.
Happy holidays! 🍻

on December 24, 2025
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